Files
UnrealEngine/Engine/Source/Programs/SubmitTool/Private/Models/SwarmReview.h
2025-05-18 13:04:45 +08:00

58 lines
691 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "SwarmReview.generated.h"
USTRUCT()
struct FSwarmReviewVote
{
GENERATED_BODY()
UPROPERTY()
int32 Value;
UPROPERTY()
int32 Version;
UPROPERTY()
bool IsStale;
};
USTRUCT()
struct FSwarmReviewParticipant
{
GENERATED_BODY()
UPROPERTY()
FSwarmReviewVote Vote;
};
USTRUCT()
struct FSwarmReview
{
GENERATED_BODY()
UPROPERTY()
int32 Id;
UPROPERTY()
FString State;
UPROPERTY()
FString Author;
UPROPERTY()
TMap<FString, FSwarmReviewParticipant> Participants;
};
USTRUCT()
struct FSwarmReviewCollection
{
GENERATED_BODY()
UPROPERTY()
TArray<FSwarmReview> Reviews;
};