84 lines
4.0 KiB
C#
84 lines
4.0 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma warning disable 1591 // Disable documentation warning for this file
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namespace EpicGames.UHT.Utils
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{
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/// <summary>
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/// Collection of common name strings
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/// </summary>
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public static class UhtNames
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{
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// FNames
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public const string AdvancedClassDisplay = "AdvancedClassDisplay";
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public const string AdvancedDisplay = "AdvancedDisplay";
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public const string AllowPrivateAccess = "AllowPrivateAccess";
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public const string ArraySizeEnum = "ArraySizeEnum";
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public const string AutoCollapseCategories = "AutoCollapseCategories";
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public const string AutoExpandCategories = "AutoExpandCategories";
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public const string BlueprintGetter = "BlueprintGetter";
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public const string BlueprintInternalUseOnly = "BlueprintInternalUseOnly";
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public const string BlueprintSetter = "BlueprintSetter";
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public const string CallInEditor = "CallInEditor";
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public const string BlueprintType = "BlueprintType";
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public const string StateStreamStaticState = "StateStreamStaticState";
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public const string StateStreamDynamicState = "StateStreamDynamicState";
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public const string StateStreamHandle = "StateStreamHandle";
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public const string CannotImplementInterfaceInBlueprint = "CannotImplementInterfaceInBlueprint";
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public const string Category = "Category";
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public const string ClassGroupNames = "ClassGroupNames";
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public const string Comment = "Comment";
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public const string Constant = "Constant";
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public const string CppFromBpEvent = "CppFromBpEvent";
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public const string CustomThunk = "CustomThunk";
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public const string DeprecatedFunction = "DeprecatedFunction";
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public const string DisplayName = "DisplayName";
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public const string DocumentationPolicy = "DocumentationPolicy";
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public const string EditorConfig = "EditorConfig";
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public const string EditInline = "EditInline";
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public const string EnumDisplayNameFn = "EnumDisplayNameFn";
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public const string ExposeOnSpawn = "ExposeOnSpawn";
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public const string GetByRef = "GetByRef";
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public const string Hidden = "Hidden";
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public const string HideCategories = "HideCategories";
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public const string HideFunctions = "HideFunctions";
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public const string IgnoreCategoryKeywordsInSubclasses = "IgnoreCategoryKeywordsInSubclasses";
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public const string IncludePath = "IncludePath";
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public const string Input = "Input";
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public const string Interface = "Interface";
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public const string IsBlueprintBase = "IsBlueprintBase";
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public const string IsConversionRoot = "IsConversionRoot";
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public const string ModuleRelativePath = "ModuleRelativePath";
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public const string Name = "Name";
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public const string NativeConst = "NativeConst";
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public const string NativeConstTemplateArg = "NativeConstTemplateArg";
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public const string NoGetter = "NoGetter";
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public const string ObjectInitializerConstructorDeclared = "ObjectInitializerConstructorDeclared";
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public const string Output = "Output";
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public const string Pins = "Pins";
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public const string PrioritizeCategories = "PrioritizeCategories";
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public const string ReturnValue = "ReturnValue";
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public const string ShortToolTip = "ShortToolTip";
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public const string ShowCategories = "ShowCategories";
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public const string ShowFunctions = "ShowFunctions";
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public const string SparseClassDataTypes = "SparseClassDataTypes";
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public const string ToolTip = "ToolTip";
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public const string UIMin = "UIMin";
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public const string UIMax = "UIMax";
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public const string Visible = "Visible";
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// Verse names
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public const string VerseProxySuffix = "__Proxy";
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// Compiler directives
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public const string WithHotReload = "WITH_HOT_RELOAD";
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public const string WithEditor = "WITH_EDITOR";
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public const string WithEditorOnlyData = "WITH_EDITORONLY_DATA";
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public const string WithEngine = "WITH_ENGINE";
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public const string WithCoreUObject = "WITH_COREUOBJECT";
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public const string WithVerseVM = "WITH_VERSE_VM";
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public const string WithVerseBPVM = "WITH_VERSE_BPVM";
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public const string WithTests = "WITH_TESTS";
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}
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}
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