37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.ComponentModel;
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using EpicGames.Core;
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namespace EpicGames.Horde.ServiceAccounts
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{
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/// <summary>
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/// Identifier for a user account
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/// </summary>
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/// <param name="Id">Id to construct from</param>
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[LogValueType]
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[JsonSchemaString]
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[TypeConverter(typeof(BinaryIdTypeConverter<ServiceAccountId, ServiceAccountIdConverter>))]
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[BinaryIdConverter(typeof(ServiceAccountIdConverter))]
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public readonly record struct ServiceAccountId(BinaryId Id)
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{
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/// <inheritdoc cref="BinaryId.Parse(System.String)"/>
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public static ServiceAccountId Parse(string text) => new ServiceAccountId(BinaryId.Parse(text));
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/// <inheritdoc/>
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public override string ToString() => Id.ToString();
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}
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/// <summary>
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/// Converter to and from <see cref="BinaryId"/> instances.
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/// </summary>
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class ServiceAccountIdConverter : BinaryIdConverter<ServiceAccountId>
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{
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/// <inheritdoc/>
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public override ServiceAccountId FromBinaryId(BinaryId id) => new ServiceAccountId(id);
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/// <inheritdoc/>
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public override BinaryId ToBinaryId(ServiceAccountId value) => value.Id;
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}
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}
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