Files
UnrealEngine/Engine/Source/Programs/Shared/EpicGames.Core/VarInt.cs
2025-05-18 13:04:45 +08:00

319 lines
11 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Numerics;
namespace EpicGames.Core
{
/// <summary>
/// Methods for reading VarUInt values
/// </summary>
public static class VarInt
{
/// <summary>
/// Read a variable-length unsigned integer.
/// </summary>
/// <param name="buffer">A variable-length encoding of an unsigned integer</param>
/// <returns></returns>
[Obsolete("Call ReadSigned or ReadUnsigned instead")]
public static ulong Read(ReadOnlySpan<byte> buffer) => ReadUnsigned(buffer, out _);
/// <summary>
/// Read a variable-length unsigned integer.
/// </summary>
/// <param name="buffer">A variable-length encoding of an unsigned integer</param>
/// <param name="bytesRead">The number of bytes consumed from the input</param>
/// <returns></returns>
[Obsolete("Call ReadSigned or ReadUnsigned instead")]
public static ulong Read(ReadOnlySpan<byte> buffer, out int bytesRead) => ReadUnsigned(buffer, out bytesRead);
/// <summary>
/// Read a variable-length signed integer.
/// </summary>
/// <param name="buffer">A variable-length encoding of an unsigned integer</param>
/// <returns></returns>
public static long ReadSigned(ReadOnlySpan<byte> buffer) => ReadSigned(buffer, out _);
/// <summary>
/// Read a variable-length signed integer.
/// </summary>
/// <param name="buffer">A variable-length encoding of an unsigned integer</param>
/// <param name="bytesRead">The number of bytes consumed from the input</param>
/// <returns></returns>
public static long ReadSigned(ReadOnlySpan<byte> buffer, out int bytesRead)
{
ulong unsignedValue = ReadUnsigned(buffer, out bytesRead);
return DecodeSigned(unsignedValue);
}
/// <summary>
/// Read a variable-length unsigned integer.
/// </summary>
/// <param name="buffer">A variable-length encoding of an unsigned integer</param>
/// <returns></returns>
public static ulong ReadUnsigned(ReadOnlySpan<byte> buffer) => ReadUnsigned(buffer, out _);
/// <summary>
/// Read a variable-length unsigned integer.
/// </summary>
/// <param name="buffer">A variable-length encoding of an unsigned integer</param>
/// <param name="bytesRead">The number of bytes consumed from the input</param>
/// <returns></returns>
public static ulong ReadUnsigned(ReadOnlySpan<byte> buffer, out int bytesRead)
{
bytesRead = (int)Measure(buffer);
return ReadUnsignedKnownSize(buffer, bytesRead);
}
/// <summary>
/// Read a variable-length unsigned integer.
/// </summary>
/// <param name="buffer">A variable-length encoding of an unsigned integer</param>
/// <param name="numBytes">The number of bytes consumed from the input</param>
/// <returns></returns>
internal static ulong ReadUnsignedKnownSize(ReadOnlySpan<byte> buffer, int numBytes)
{
ulong value = (ulong)(buffer[0] & (0xff >> numBytes));
for (int i = 1; i < numBytes; i++)
{
value <<= 8;
value |= buffer[i];
}
return value;
}
/// <summary>
/// Measure the length in bytes (1-9) of an encoded variable-length integer.
/// </summary>
/// <param name="buffer">A variable-length encoding of an(signed or unsigned) integer.</param>
/// <returns>The number of bytes used to encode the integer, in the range 1-9.</returns>
public static int Measure(ReadOnlySpan<byte> buffer)
{
byte b = buffer[0];
b = (byte)~b;
return BitOperations.LeadingZeroCount(b) - 23;
}
/// <summary>
/// Measure the length in bytes (1-9) of an encoded variable-length integer.
/// </summary>
/// <param name="b">First byte of the encoded integer.</param>
/// <returns>The number of bytes used to encode the integer, in the range 1-9.</returns>
public static int Measure(byte b)
{
b = (byte)~b;
return BitOperations.LeadingZeroCount(b) - 23;
}
/// <summary>
/// Measure the number of bytes required to encode the input.
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
[Obsolete("Use MeasureSigned or MeasureUnsigned instead")]
public static int Measure(uint value) => MeasureUnsigned(value);
/// <summary>
/// Measure the number of bytes required to encode the input.
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
[Obsolete("Use MeasureSigned or MeasureUnsigned instead")]
public static int Measure(ulong value) => MeasureUnsigned(value);
/// <summary>
/// Measure the number of bytes (1-9) required to encode the input.
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
public static int MeasureSigned(long value)
{
return MeasureUnsigned(EncodeSigned(value));
}
/// <summary>
/// Measure the number of bytes (1-5) required to encode the 32-bit input.
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
public static int MeasureUnsigned(int value)
{
return MeasureUnsigned((ulong)(long)value);
}
/// <summary>
/// Measure the number of bytes (1-5) required to encode the 32-bit input.
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
public static int MeasureUnsigned(uint value)
{
return BitOperations.Log2(value) / 7 + 1;
}
/// <summary>
/// Measure the number of bytes (1-9) required to encode the 64-bit input.
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
public static int MeasureUnsigned(ulong value)
{
return Math.Min(BitOperations.Log2(value) / 7 + 1, 9);
}
/// <summary>
/// Write a variable-length unsigned integer.
/// </summary>
/// <param name="value">An unsigned integer to encode</param>
/// <param name="buffer">A buffer of at least 9 bytes to write the output to.</param>
/// <returns>The number of bytes used in the output</returns>
[Obsolete("Use WriteUnsigned or WriteSigned instead")]
public static int Write(Span<byte> buffer, long value) => WriteUnsigned(buffer, (ulong)value);
/// <summary>
/// Write a variable-length unsigned integer.
/// </summary>
/// <param name="value">An unsigned integer to encode</param>
/// <param name="buffer">A buffer of at least 9 bytes to write the output to.</param>
/// <returns>The number of bytes used in the output</returns>
[Obsolete("Use WriteUnsigned or WriteSigned instead")]
public static int Write(Span<byte> buffer, ulong value) => WriteUnsigned(buffer, value);
/// <summary>
/// Write a variable-length unsigned integer.
/// </summary>
/// <param name="value">An unsigned integer to encode</param>
/// <param name="buffer">A buffer of at least 9 bytes to write the output to.</param>
/// <returns>The number of bytes used in the output</returns>
public static int WriteSigned(Span<byte> buffer, long value)
{
ulong unsignedValue = EncodeSigned(value);
return WriteUnsigned(buffer, unsignedValue);
}
/// <summary>
/// Write a variable-length unsigned integer.
/// </summary>
/// <param name="value">An unsigned integer to encode</param>
/// <param name="buffer">A buffer of at least 9 bytes to write the output to.</param>
/// <returns>The number of bytes used in the output</returns>
public static int WriteUnsigned(Span<byte> buffer, int value) => WriteUnsigned(buffer, (ulong)value);
/// <summary>
/// Write a variable-length unsigned integer.
/// </summary>
/// <param name="value">An unsigned integer to encode</param>
/// <param name="buffer">A buffer of at least 9 bytes to write the output to.</param>
/// <returns>The number of bytes used in the output</returns>
public static int WriteUnsigned(Span<byte> buffer, long value) => WriteUnsigned(buffer, (ulong)value);
/// <summary>
/// Write a variable-length unsigned integer.
/// </summary>
/// <param name="value">An unsigned integer to encode</param>
/// <param name="buffer">A buffer of at least 9 bytes to write the output to.</param>
/// <returns>The number of bytes used in the output</returns>
public static int WriteUnsigned(Span<byte> buffer, ulong value)
{
int byteCount = MeasureUnsigned(value);
for (int idx = 1; idx < byteCount; idx++)
{
buffer[byteCount - idx] = (byte)value;
value >>= 8;
}
buffer[0] = (byte)((0xff << (9 - (int)byteCount)) | (byte)value);
return byteCount;
}
/// <summary>
/// Decode a signed VarInt value from an unsigned value
/// </summary>
/// <param name="value">Value to decode</param>
/// <returns>Decoded value</returns>
public static long DecodeSigned(ulong value)
{
return -(long)(value & 1) ^ (long)(value >> 1);
}
/// <summary>
/// Encode a signed VarInt value into an unsigned value
/// </summary>
/// <param name="value">Value to encode</param>
/// <returns>Encoded value</returns>
public static ulong EncodeSigned(long value)
{
return (ulong)((value >> 63) ^ (value << 1));
}
}
/// <summary>
/// Extension methods for writing VarInt values
/// </summary>
public static class VarIntExtensions
{
/// <summary>
/// Read an unsigned VarInt from the given reader
/// </summary>
/// <param name="reader">Reader to deserialize from</param>
/// <returns>The deserialized value</returns>
public static long ReadSignedVarInt(this IMemoryReader reader)
{
ulong value = ReadUnsignedVarInt(reader);
return VarInt.DecodeSigned(value);
}
/// <summary>
/// Read an unsigned VarInt from the given reader
/// </summary>
/// <param name="reader">Reader to deserialize from</param>
/// <returns>The deserialized value</returns>
public static ulong ReadUnsignedVarInt(this IMemoryReader reader)
{
int length = VarInt.Measure(reader.GetSpan(1));
ReadOnlySpan<byte> span = reader.GetSpan(length);
reader.Advance(length);
return VarInt.ReadUnsignedKnownSize(span, length);
}
/// <summary>
/// Writes a signed VarInt to a byte array
/// </summary>
/// <param name="writer">Writer to serialize to</param>
/// <param name="value">Value to write</param>
public static void WriteSignedVarInt(this IMemoryWriter writer, int value)
{
WriteUnsignedVarInt(writer, VarInt.EncodeSigned(value));
}
/// <summary>
/// Writes a signed VarInt to a byte array
/// </summary>
/// <param name="writer">Writer to serialize to</param>
/// <param name="value">Value to write</param>
public static void WriteSignedVarInt(this IMemoryWriter writer, long value)
{
WriteUnsignedVarInt(writer, VarInt.EncodeSigned(value));
}
/// <summary>
/// Writes a unsigned VarInt to a byte array
/// </summary>
/// <param name="writer">Writer to serialize to</param>
/// <param name="value">Value to write</param>
public static void WriteUnsignedVarInt(this IMemoryWriter writer, int value) => WriteUnsignedVarInt(writer, (ulong)value);
/// <summary>
/// Writes a unsigned VarInt to a byte array
/// </summary>
/// <param name="writer">Writer to serialize to</param>
/// <param name="value">Value to write</param>
public static void WriteUnsignedVarInt(this IMemoryWriter writer, ulong value)
{
int length = VarInt.MeasureUnsigned(value);
VarInt.WriteUnsigned(writer.GetSpan(length), value);
writer.Advance(length);
}
}
}