Files
UnrealEngine/Engine/Source/Programs/Shared/EpicGames.Core/StringView.cs
2025-05-18 13:04:45 +08:00

286 lines
7.6 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
namespace EpicGames.Core
{
/// <summary>
/// View of a character string. Allows comparing/manipulating substrings without unnecessary memory allocations.
/// </summary>
public readonly struct StringView : IEquatable<StringView>
{
/// <summary>
/// Memory containing the characters
/// </summary>
public ReadOnlyMemory<char> Memory { get; }
/// <summary>
/// Span for the sequence of characters
/// </summary>
public ReadOnlySpan<char> Span => Memory.Span;
/// <summary>
/// Length of the sequence of characters
/// </summary>
public int Length => Memory.Length;
/// <summary>
/// Constructor
/// </summary>
/// <param name="text">String view to construct from</param>
public StringView(StringView text)
{
Memory = text.Memory;
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="text">String view to construct from</param>
/// <param name="index">Offset within the string for this view</param>
public StringView(StringView text, int index)
{
Memory = text.Memory.Slice(index);
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="text">String view to construct from</param>
/// <param name="index">Offset within the string for this view</param>
/// <param name="count">Number of characters to include</param>
public StringView(StringView text, int index, int count)
{
Memory = text.Memory.Slice(index, count);
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="memory">The memory containing the characters</param>
public StringView(ReadOnlyMemory<char> memory)
{
Memory = memory;
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="memory">The memory containing the characters</param>
/// <param name="index">Offset within the string for this view</param>
public StringView(ReadOnlyMemory<char> memory, int index)
{
Memory = memory.Slice(index);
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="memory">The memory containing the characters</param>
/// <param name="index">Offset within the string for this view</param>
/// <param name="count">Number of characters to include</param>
public StringView(ReadOnlyMemory<char> memory, int index, int count)
{
Memory = memory.Slice(index, count);
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="text">String to construct from</param>
public StringView(string text)
{
Memory = text.AsMemory();
}
/// <summary>
/// Constructs a view onto a substring of the given string
/// </summary>
/// <param name="text">String to construct from</param>
/// <param name="index">Offset within the string for this view</param>
public StringView(string text, int index)
{
Memory = text.AsMemory(index);
}
/// <summary>
/// Constructs a view onto a substring of the given string
/// </summary>
/// <param name="text">String to construct from</param>
/// <param name="index">Offset within the string for this view</param>
/// <param name="count">Number of characters to include</param>
public StringView(string text, int index, int count)
{
Memory = text.AsMemory(index, count);
}
/// <summary>
/// Equality comparer
/// </summary>
/// <param name="x">First string to compare</param>
/// <param name="y">Second string to compare</param>
/// <returns>True if the strings are equal</returns>
public static bool operator ==(StringView x, StringView y)
{
return x.Equals(y);
}
/// <summary>
/// Inequality comparer
/// </summary>
/// <param name="x">First string to compare</param>
/// <param name="y">Second string to compare</param>
/// <returns>True if the strings are equal</returns>
public static bool operator !=(StringView x, StringView y)
{
return !x.Equals(y);
}
/// <inheritdoc/>
public override bool Equals(object? obj)
{
return obj is StringView view && Equals(view);
}
/// <inheritdoc/>
public override int GetHashCode()
{
return String.GetHashCode(Memory.Span, StringComparison.Ordinal);
}
/// <inheritdoc/>
public int GetHashCode(StringComparison comparisonType)
{
return String.GetHashCode(Memory.Span, comparisonType);
}
/// <inheritdoc/>
public override string ToString()
{
return new string(Memory.Span);
}
/// <inheritdoc/>
public bool Equals(StringView other)
{
return Equals(other, StringComparison.CurrentCulture);
}
/// <inheritdoc/>
public bool Equals(StringView? other, StringComparison comparisonType)
{
return other.HasValue && Memory.Span.Equals(other.Value.Memory.Span, comparisonType);
}
/// <summary>
/// Implicit conversion operator from a regular string
/// </summary>
/// <param name="text">The string to construct from</param>
public static implicit operator StringView(string text) => new StringView(text);
}
/// <summary>
/// Comparer for StringView objects
/// </summary>
public class StringViewComparer : IComparer<StringView>, IEqualityComparer<StringView>
{
/// <summary>
/// Static instance of an ordinal StringView comparer
/// </summary>
public static StringViewComparer Ordinal { get; } = new StringViewComparer(StringComparison.Ordinal);
/// <summary>
/// Static instance of an ordinal StringView comparer which ignores case
/// </summary>
public static StringViewComparer OrdinalIgnoreCase { get; } = new StringViewComparer(StringComparison.OrdinalIgnoreCase);
/// <summary>
/// The comparison type
/// </summary>
public StringComparison ComparisonType { get; }
/// <summary>
/// Constructor
/// </summary>
/// <param name="comparisonType">Type of comparison to perform</param>
public StringViewComparer(StringComparison comparisonType)
{
ComparisonType = comparisonType;
}
/// <inheritdoc/>
public bool Equals(StringView x, StringView y)
{
return x.Span.Equals(y.Span, ComparisonType);
}
/// <inheritdoc/>
public int GetHashCode(StringView obj)
{
return String.GetHashCode(obj.Span, ComparisonType);
}
/// <inheritdoc/>
public int Compare(StringView x, StringView y)
{
return x.Span.CompareTo(y.Span, ComparisonType);
}
}
/// <summary>
/// Comparer for StringView objects. However, it implements UE style ignore case compare
/// </summary>
public class StringViewComparerUe : IComparer<StringView>, IEqualityComparer<StringView>
{
/// <summary>
/// Static instance of an ordinal StringView comparer
/// </summary>
public static StringViewComparerUe Ordinal { get; } = new StringViewComparerUe(StringComparison.Ordinal);
/// <summary>
/// Static instance of an ordinal StringView comparer which ignores case
/// </summary>
public static StringViewComparerUe OrdinalIgnoreCase { get; } = new StringViewComparerUe(StringComparison.OrdinalIgnoreCase);
/// <summary>
/// The comparison type
/// </summary>
public StringComparison ComparisonType { get; }
/// <summary>
/// Constructor
/// </summary>
/// <param name="comparisonType">Type of comparison to perform</param>
public StringViewComparerUe(StringComparison comparisonType)
{
ComparisonType = comparisonType;
}
/// <inheritdoc/>
public bool Equals(StringView x, StringView y)
{
return x.Span.Equals(y.Span, ComparisonType);
}
/// <inheritdoc/>
public int GetHashCode(StringView obj)
{
return String.GetHashCode(obj.Span, ComparisonType);
}
/// <inheritdoc/>
public int Compare(StringView x, StringView y)
{
if (ComparisonType == StringComparison.OrdinalIgnoreCase)
{
return StringUtils.CompareIgnoreCaseUe(x.Span, y.Span);
}
else
{
return x.Span.CompareTo(y.Span, ComparisonType);
}
}
}
}