Files
UnrealEngine/Engine/Source/Programs/Shared/EpicGames.Core/FileSet.cs
2025-05-18 13:04:45 +08:00

478 lines
14 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace EpicGames.Core
{
/// <summary>
/// Describes a tree of files represented by some arbitrary type. Allows manipulating files/directories in a functional manner;
/// filtering a view of a certain directory, mapping files from one location to another, etc... before actually realizing those changes on disk.
/// </summary>
public abstract class FileSet : IEnumerable<FileReference>
{
/// <summary>
/// An empty fileset
/// </summary>
public static FileSet Empty { get; } = new FileSetFromFiles([]);
/// <summary>
/// Path of this tree
/// </summary>
public string Path { get; }
/// <summary>
/// Constructor
/// </summary>
/// <param name="path">Relative path within the tree</param>
protected FileSet(string path)
{
Path = path;
}
/// <summary>
/// Enumerate files in the current tree
/// </summary>
/// <returns>Sequence consisting of names and file objects</returns>
public abstract IEnumerable<KeyValuePair<string, FileReference>> EnumerateFiles();
/// <summary>
/// Enumerate subtrees in the current tree
/// </summary>
/// <returns>Sequence consisting of names and subtree objects</returns>
public abstract IEnumerable<KeyValuePair<string, FileSet>> EnumerateDirectories();
/// <summary>
/// Creates a file tree from a given set of files
/// </summary>
/// <param name="directory">Base directory</param>
/// <param name="file">File to add</param>
/// <returns>Tree containing the given files</returns>
public static FileSet FromFile(DirectoryReference directory, string file)
{
return FromFiles([(file, FileReference.Combine(directory, file))]);
}
/// <summary>
/// Creates a file tree from a given set of files
/// </summary>
/// <param name="files"></param>
/// <returns>Tree containing the given files</returns>
public static FileSet FromFiles(IEnumerable<(string, FileReference)> files)
{
return new FileSetFromFiles(files);
}
/// <summary>
/// Creates a file tree from a given set of files
/// </summary>
/// <param name="directory">Base directory for the file</param>
/// <param name="file">File to include</param>
/// <returns>Tree containing the given files</returns>
public static FileSet FromFile(DirectoryReference directory, FileReference file)
{
return FromFiles(directory, [file]);
}
/// <summary>
/// Creates a file tree from a given set of files
/// </summary>
/// <param name="directory">Base directory for the fileset</param>
/// <param name="files">Files to include</param>
/// <returns>Tree containing the given files</returns>
public static FileSet FromFiles(DirectoryReference directory, IEnumerable<FileReference> files)
{
return new FileSetFromFiles(files.Select(x => (x.MakeRelativeTo(directory), x)));
}
/// <summary>
/// Creates a file tree from a folder on disk
/// </summary>
/// <param name="directory"></param>
/// <returns></returns>
public static FileSet FromDirectory(DirectoryReference directory)
{
return new FileSetFromDirectory(new DirectoryInfo(directory.FullName));
}
/// <summary>
/// Creates a file tree from a folder on disk
/// </summary>
/// <param name="directoryInfo"></param>
/// <returns></returns>
public static FileSet FromDirectory(DirectoryInfo directoryInfo)
{
return new FileSetFromDirectory(directoryInfo);
}
/// <summary>
/// Create a tree containing files filtered by any of the given wildcards
/// </summary>
/// <param name="rules"></param>
/// <returns></returns>
public FileSet Filter(string rules)
{
return Filter(rules.Split(';'));
}
/// <summary>
/// Create a tree containing files filtered by any of the given wildcards
/// </summary>
/// <param name="rules"></param>
/// <returns></returns>
public FileSet Filter(params string[] rules)
{
return new FileSetFromFilter(this, new FileFilter(rules));
}
/// <summary>
/// Create a tree containing files filtered by any of the given file filter objects
/// </summary>
/// <param name="filters"></param>
/// <returns></returns>
public FileSet Filter(params FileFilter[] filters)
{
return new FileSetFromFilter(this, filters);
}
/// <summary>
/// Create a tree containing the exception of files with another tree
/// </summary>
/// <param name="filter">Files to exclude from the filter</param>
/// <returns></returns>
public FileSet Except(string filter)
{
return Except(filter.Split(';'));
}
/// <summary>
/// Create a tree containing the exception of files with another tree
/// </summary>
/// <param name="rules">Files to exclude from the filter</param>
/// <returns></returns>
public FileSet Except(params string[] rules)
{
return new FileSetFromFilter(this, new FileFilter(rules.Select(x => $"-{x}"), FileFilterType.Include));
}
/// <summary>
/// Create a tree containing the union of files with another tree
/// </summary>
/// <param name="lhs"></param>
/// <param name="rhs"></param>
/// <returns></returns>
public static FileSet Union(FileSet lhs, FileSet rhs)
{
return new FileSetFromUnion(lhs, rhs);
}
/// <summary>
/// Create a tree containing the exception of files with another tree
/// </summary>
/// <param name="lhs"></param>
/// <param name="rhs"></param>
/// <returns></returns>
public static FileSet Except(FileSet lhs, FileSet rhs)
{
return new FileSetFromExcept(lhs, rhs);
}
/// <inheritdoc cref="Union(FileSet, FileSet)"/>
public static FileSet operator +(FileSet lhs, FileSet rhs)
{
return Union(lhs, rhs);
}
/// <inheritdoc cref="Except(FileSet, FileSet)"/>
public static FileSet operator -(FileSet lhs, FileSet rhs)
{
return Except(lhs, rhs);
}
/// <summary>
/// Flatten to a map of files in a target directory
/// </summary>
/// <returns></returns>
public Dictionary<string, FileReference> Flatten()
{
Dictionary<string, FileReference> pathToSourceFile = new Dictionary<string, FileReference>(StringComparer.OrdinalIgnoreCase);
FlattenInternal(String.Empty, pathToSourceFile);
return pathToSourceFile;
}
private void FlattenInternal(string pathPrefix, Dictionary<string, FileReference> pathToSourceFile)
{
foreach ((string path, FileReference file) in EnumerateFiles())
{
pathToSourceFile[pathPrefix + path] = file;
}
foreach((string path, FileSet fileSet) in EnumerateDirectories())
{
fileSet.FlattenInternal(pathPrefix + path + "/", pathToSourceFile);
}
}
/// <summary>
/// Flatten to a map of files in a target directory
/// </summary>
/// <returns></returns>
public Dictionary<FileReference, FileReference> Flatten(DirectoryReference outputDir)
{
Dictionary<FileReference, FileReference> targetToSourceFile = [];
foreach ((string path, FileReference sourceFile) in Flatten())
{
FileReference targetFile = FileReference.Combine(outputDir, path);
targetToSourceFile[targetFile] = sourceFile;
}
return targetToSourceFile;
}
/// <inheritdoc/>
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
/// <inheritdoc/>
public IEnumerator<FileReference> GetEnumerator() => Flatten().Values.GetEnumerator();
}
/// <summary>
/// File tree from a known set of files
/// </summary>
class FileSetFromFiles : FileSet
{
readonly Dictionary<string, FileReference> _files = [];
readonly Dictionary<string, FileSetFromFiles> _subTrees = [];
/// <summary>
/// Private constructor
/// </summary>
/// <param name="path"></param>
private FileSetFromFiles(string path)
: base(path)
{
}
/// <summary>
/// Creates a tree from a given set of files
/// </summary>
/// <param name="inputFiles"></param>
public FileSetFromFiles(IEnumerable<(string, FileReference)> inputFiles)
: this(String.Empty)
{
foreach ((string path, FileReference file) in inputFiles)
{
string[] fragments = path.Split(new[] { '/', '\\' }, StringSplitOptions.RemoveEmptyEntries);
FileSetFromFiles current = this;
for (int idx = 0; idx < fragments.Length - 1; idx++)
{
FileSetFromFiles? next;
if (!current._subTrees.TryGetValue(fragments[idx], out next))
{
next = new FileSetFromFiles(current.Path + fragments[idx] + "/");
current._subTrees.Add(fragments[idx], next);
}
current = next;
}
current._files.Add(fragments[^1], file);
}
}
/// <inheritdoc/>
public override IEnumerable<KeyValuePair<string, FileReference>> EnumerateFiles() => _files;
/// <inheritdoc/>
public override IEnumerable<KeyValuePair<string, FileSet>> EnumerateDirectories() => _subTrees.Select(x => new KeyValuePair<string, FileSet>(x.Key, x.Value));
}
/// <summary>
/// File tree enumerated from the contents of an existing directory
/// </summary>
sealed class FileSetFromDirectory : FileSet
{
readonly DirectoryInfo _directoryInfo;
/// <summary>
/// Constructor
/// </summary>
public FileSetFromDirectory(DirectoryInfo directoryInfo)
: this(directoryInfo, "/")
{
}
/// <summary>
/// Constructor
/// </summary>
public FileSetFromDirectory(DirectoryInfo directoryInfo, string path)
: base(path)
{
_directoryInfo = directoryInfo;
}
/// <inheritdoc/>
public override IEnumerable<KeyValuePair<string, FileReference>> EnumerateFiles() => _directoryInfo.EnumerateFiles().Select(x => new KeyValuePair<string, FileReference>(x.Name, new FileReference(x)));
/// <inheritdoc/>
public override IEnumerable<KeyValuePair<string, FileSet>> EnumerateDirectories() => _directoryInfo.EnumerateDirectories().Select(x => KeyValuePair.Create<string, FileSet>(x.Name, new FileSetFromDirectory(x, $"{Path}{x.Name}/")));
}
/// <summary>
/// File tree enumerated from the combination of two separate trees
/// </summary>
class FileSetFromUnion : FileSet
{
readonly FileSet _lhs;
readonly FileSet _rhs;
/// <summary>
/// Constructor
/// </summary>
/// <param name="lhs">First file tree for the union</param>
/// <param name="rhs">Other file tree for the union</param>
public FileSetFromUnion(FileSet lhs, FileSet rhs)
: base(lhs.Path)
{
_lhs = lhs;
_rhs = rhs;
}
/// <inheritdoc/>
public override IEnumerable<KeyValuePair<string, FileReference>> EnumerateFiles()
{
Dictionary<string, FileReference> files = new Dictionary<string, FileReference>(_lhs.EnumerateFiles(), StringComparer.OrdinalIgnoreCase);
foreach ((string name, FileReference file) in _rhs.EnumerateFiles())
{
FileReference? existingFile;
if (!files.TryGetValue(name, out existingFile))
{
files.Add(name, file);
}
else if (existingFile == null || !existingFile.Equals(file))
{
throw new InvalidOperationException($"Conflict for contents of {Path}{name} - could be {existingFile} or {file}");
}
}
return files;
}
/// <inheritdoc/>
public override IEnumerable<KeyValuePair<string, FileSet>> EnumerateDirectories()
{
Dictionary<string, FileSet> nameToSubTree = new Dictionary<string, FileSet>(_lhs.EnumerateDirectories(), StringComparer.OrdinalIgnoreCase);
foreach ((string name, FileSet subTree) in _rhs.EnumerateDirectories())
{
FileSet? existingSubTree;
if (nameToSubTree.TryGetValue(name, out existingSubTree))
{
nameToSubTree[name] = new FileSetFromUnion(existingSubTree, subTree);
}
else
{
nameToSubTree[name] = subTree;
}
}
return nameToSubTree;
}
}
/// <summary>
/// File tree enumerated from the combination of two separate trees
/// </summary>
class FileSetFromExcept : FileSet
{
readonly FileSet _lhs;
readonly FileSet _rhs;
/// <summary>
/// Constructor
/// </summary>
/// <param name="lhs">First file tree for the union</param>
/// <param name="rhs">Other file tree for the union</param>
public FileSetFromExcept(FileSet lhs, FileSet rhs)
: base(lhs.Path)
{
_lhs = lhs;
_rhs = rhs;
}
/// <inheritdoc/>
public override IEnumerable<KeyValuePair<string, FileReference>> EnumerateFiles()
{
HashSet<string> rhsFiles = new HashSet<string>(_rhs.EnumerateFiles().Select(x => x.Key), StringComparer.OrdinalIgnoreCase);
return _lhs.EnumerateFiles().Where(x => !rhsFiles.Contains(x.Key));
}
/// <inheritdoc/>
public override IEnumerable<KeyValuePair<string, FileSet>> EnumerateDirectories()
{
Dictionary<string, FileSet> rhsDirs = new Dictionary<string, FileSet>(_rhs.EnumerateDirectories(), StringComparer.OrdinalIgnoreCase);
foreach ((string name, FileSet lhsSet) in _lhs.EnumerateDirectories())
{
FileSet? rhsSet;
if (rhsDirs.TryGetValue(name, out rhsSet))
{
yield return KeyValuePair.Create<string, FileSet>(name, new FileSetFromExcept(lhsSet, rhsSet));
}
else
{
yield return KeyValuePair.Create(name, lhsSet);
}
}
}
}
/// <summary>
/// File tree which includes only those files which match any given filter
/// </summary>
class FileSetFromFilter : FileSet
{
readonly FileSet _inner;
readonly FileFilter[] _filters;
/// <summary>
/// Constructor
/// </summary>
/// <param name="inner">The tree to filter</param>
/// <param name="filters"></param>
public FileSetFromFilter(FileSet inner, params FileFilter[] filters)
: base(inner.Path)
{
_inner = inner;
_filters = filters;
}
/// <inheritdoc/>
public override IEnumerable<KeyValuePair<string, FileReference>> EnumerateFiles()
{
foreach (KeyValuePair<string, FileReference> item in _inner.EnumerateFiles())
{
string filterName = _inner.Path + item.Key;
if (_filters.Any(x => x.Matches(filterName)))
{
yield return item;
}
}
}
/// <inheritdoc/>
public override IEnumerable<KeyValuePair<string, FileSet>> EnumerateDirectories()
{
foreach (KeyValuePair<string, FileSet> item in _inner.EnumerateDirectories())
{
string filterName = _inner.Path + item.Key;
FileFilter[] possibleFilters = _filters.Where(x => x.PossiblyMatches(filterName)).ToArray();
if (possibleFilters.Length > 0)
{
FileSetFromFilter subTreeFilter = new FileSetFromFilter(item.Value, possibleFilters);
yield return new KeyValuePair<string, FileSet>(item.Key, subTreeFilter);
}
}
}
}
}