Files
UnrealEngine/Engine/Source/Programs/PlainPropsTests/PlainPropsTests.Target.cs
2025-05-18 13:04:45 +08:00

24 lines
894 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
[SupportedPlatforms(UnrealPlatformClass.All)]
public class PlainPropsTestsTarget : TestTargetRules
{
public PlainPropsTestsTarget(TargetInfo Target) : base(Target)
{
// Collects all tests decorated with #if WITH_LOW_LEVELTESTS from dependencies
bWithLowLevelTestsOverride = true;
bCompileWithPluginSupport = true;
bCompileAgainstCoreUObject = false;
// Build tests with different permuations of FName case preserving and number outlining
// BuildEnvironment = TargetBuildEnvironment.Unique;
// bFNameOutlineNumber = true;
// GlobalDefinitions.Add("WITH_CASE_PRESERVING_NAME=0");
bBuildWithEditorOnlyData = Target.Platform.IsInGroup(UnrealPlatformGroup.Desktop)
&& (Target.Configuration == UnrealTargetConfiguration.Debug || Target.Configuration == UnrealTargetConfiguration.Development);
}
}