Files
UnrealEngine/Engine/Source/Programs/LiveLinkHub/Config/DefaultEngine.ini
2025-05-18 13:04:45 +08:00

73 lines
2.4 KiB
INI

[SectionsToSave]
bCanSaveAllSections=true
[LiveLink]
bUseLiveLinkHubSettingsDetailCustomization=true
bPanelControllerSeparateSourcesSubjects=true
bUseModularClientReference=true
bEnableParentSubjects=true
bCreateLiveLinkHubInstance=true
bEnableReconnectingToStaleSource=true
[LiveLinkHub]
bEnableLLHMessageBusSourceFactory=true
bUseMessagingConnectionManager=true
[/Script/MacTargetPlatform.XcodeProjectSettings]
TemplateMacPlist=(FilePath="/Engine/Source/Programs/LiveLinkHub/Resources/Mac/Info.plist")
[/Script/LiveLinkInterface.LiveLinkDefaultSourceSettings]
DefaultSourceFrameBufferSize=1
[/Script/LiveLinkInterface.LiveLinkDefaultSubjectSettings]
bRebroadcastSubjectsByDefault=true
bAllowEditingRebroadcastProperty=false
[/Script/LiveLinkHub.LiveLinkHubSettings]
AutoConnectClients=LocalOnly
+ProjectSettingsToDisplay=Live Link
+ProjectSettingsToDisplay=Live Link Hub
+ProjectSettingsToDisplay=Timing & Sync
+ProjectSettingsToDisplay=UDPMessaging
bShowFrameRate=True
[/Script/AppleARKit.AppleARKitSettings]
bEnableLiveLinkForFaceTracking=true
[/Script/UnrealEd.ProjectPackagingSettings]
bShareMaterialShaderCode=false
[ConsoleVariables]
DetailsPanel.Style.EnableCardLayout=true
Slate.EnableGamepadEditorNavigation=false
[/Script/BuildSettings.BuildSettings]
DefaultEditorTarget=LiveLinkHub
; Disabling this to ensure that DesktopPlatformBase doesn't generate a TargetInfo.json file with UE's hundreds of targets
bIncludeParentAssembly=false
; Not needed at the moment, can be removed if we enable the TextureFormatOodle plugin
[AlternateTextureCompression]
TextureCompressionFormat=""
[/Script/InterchangeEngine.InterchangeProjectSettings]
ContentImportSettings=()
SceneImportSettings=()
FilePickerClass=None
bStaticMeshUseSmoothEdgesIfSmoothingInformationIsMissing=True
GenericPipelineClass=None
ConverterDefaultPipeline=None
; Use the engine fallback codecs since engine plugins are disabled
[Animation.DefaultObjectSettings]
BoneCompressionSettings="/Engine/Animation/DefaultAnimBoneCompressionSettings"
CurveCompressionSettings="/Engine/Animation/DefaultAnimCurveCompressionSettings"
[/Script/UdpMessaging.UdpMessagingSettings]
NodeMemoryLoggingThresholdMB=5
[CoreRedirects]
+PropertyRedirects=(OldName="LiveLinkHubSettings.bAutoAddDiscoveredClients",NewName="AutoConnectClients")
+ClassRedirects=(OldName="/Script/LiveLinkHub.LiveLinkHubSubjectSettings",NewName="/Script/LiveLink.LiveLinkHubSubjectSettings")