Files
UnrealEngine/Engine/Source/Programs/ImageValidator/NumericTextBox.cs
2025-05-18 13:04:45 +08:00

97 lines
2.6 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.Text;
using System.Globalization;
using System.Threading.Tasks;
// see https://msdn.microsoft.com/en-us/library/ms229644(v=vs.90).aspx
namespace ImageValidator
{
class NumericTextBox : TextBox
{
bool allowSpace = false;
// Restricts the entry of characters to digits (including hex), the negative sign,
// the decimal point, and editing keystrokes (backspace).
protected override void OnKeyPress(KeyPressEventArgs e)
{
base.OnKeyPress(e);
NumberFormatInfo numberFormatInfo = System.Globalization.CultureInfo.CurrentCulture.NumberFormat;
string decimalSeparator = numberFormatInfo.NumberDecimalSeparator;
string groupSeparator = numberFormatInfo.NumberGroupSeparator;
string negativeSign = numberFormatInfo.NegativeSign;
// Workaround for groupSeparator equal to non-breaking space
if (groupSeparator == ((char)160).ToString())
{
groupSeparator = " ";
}
string keyInput = e.KeyChar.ToString();
if (Char.IsDigit(e.KeyChar))
{
// Digits are OK
}
else if (keyInput.Equals(decimalSeparator) || keyInput.Equals(groupSeparator) ||
keyInput.Equals(negativeSign))
{
// Decimal separator is OK
}
else if (e.KeyChar == '\b')
{
// Backspace key is OK
}
// else if ((ModifierKeys & (Keys.Control | Keys.Alt)) != 0)
// {
// // Let the edit control handle control and alt key combinations
// }
else if (this.allowSpace && e.KeyChar == ' ')
{
}
else
{
// Consume this invalid key and beep
e.Handled = true;
// MessageBeep();
}
}
public int IntValue
{
get
{
return Int32.Parse(this.Text);
}
}
public decimal DecimalValue
{
get
{
return Decimal.Parse(this.Text);
}
}
public bool AllowSpace
{
set
{
this.allowSpace = value;
}
get
{
return this.allowSpace;
}
}
}
}