Files
UnrealEngine/Engine/Source/Programs/IOS/iPhonePackager/iPhonePackager.csproj
2025-05-18 13:04:45 +08:00

237 lines
9.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Compile Include="Config.cs" />
<Compile Include="ConfigureMobileGame.cs">
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<Compile Include="DeployTime.cs" />
<Compile Include="FileOperations.cs" />
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<Compile Include="MobileProvisionUtilities.cs" />
<Compile Include="PasswordDialog.cs">
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<Compile Include="ToolsHub.cs">
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<ItemGroup>
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<ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>