Files
UnrealEngine/Engine/Source/Programs/IOS/iPhonePackager/ToolsHub.resx
2025-05-18 13:04:45 +08:00

237 lines
15 KiB
XML

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<value>To run Unreal Engine on iOS hardware, new users need to register with Apple as an iOS developer.
Once you are approved by Apple, generate a certificate request and upload it to the iOS Provisioning Portal to create your signing certificate.</value>
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<value>Next, create a mobile provision in the iOS Provisioning Portal using your signing certificate, and download both the signing certificate (.cer) and mobile provision (.mobileprovision).
Import the mobile provision first. A yellow check means a valid provision was found, but the Bundle Identifier does not match your project. Please modify the identifier in the Unreal Editor IOS Project Settings.
A green check means the provision is ready for signing.</value>
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<value>Your signing certificate must be exported from Keychain, including the private key (export from My Certificates, not from All Items, and use Personal Information Exchange (.p12) as the format).
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<value>You can download your mobile provision again from the iOS Provisioning Portal, or transfer it from another computer.
A yellow check means a valid provision was found, but the Bundle Identifier does not match your project. Please modify the identifier in the Unreal Editor IOS Project Settings.
A green check means your provision is ready for signing.</value>
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