26 lines
635 B
C#
26 lines
635 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.Collections.Generic;
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[SupportedPlatforms("IOS")]
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public class UnrealLaunchDaemonTarget : TargetRules
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{
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public UnrealLaunchDaemonTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Program;
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LinkType = TargetLinkType.Monolithic;
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bUsesSlate = false;
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//PlatformType = TargetRules.TargetPlatformType.Mobile;
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//bRequiresUnrealHeaderGeneration = true;
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AdditionalPlugins.Add("UdpMessaging");
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LaunchModuleName = "UnrealLaunchDaemon";
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bBuildDeveloperTools = false;
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bCompileAgainstEngine = false;
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bHasExports = false;
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}
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}
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