Files
UnrealEngine/Engine/Source/Programs/IOS/UnrealLaunchDaemon/UnrealLaunchDaemon.Target.cs
2025-05-18 13:04:45 +08:00

26 lines
635 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
[SupportedPlatforms("IOS")]
public class UnrealLaunchDaemonTarget : TargetRules
{
public UnrealLaunchDaemonTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Program;
LinkType = TargetLinkType.Monolithic;
bUsesSlate = false;
//PlatformType = TargetRules.TargetPlatformType.Mobile;
//bRequiresUnrealHeaderGeneration = true;
AdditionalPlugins.Add("UdpMessaging");
LaunchModuleName = "UnrealLaunchDaemon";
bBuildDeveloperTools = false;
bCompileAgainstEngine = false;
bHasExports = false;
}
}