Files
UnrealEngine/Engine/Source/Programs/Horde/HordeServer.Tests.Shared/GrpcTestHelpers.cs
2025-05-18 13:04:45 +08:00

122 lines
2.9 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
#region Copyright notice and license
// Copyright 2019 The gRPC Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#endregion
using System.Threading.Channels;
using Grpc.Core;
namespace HordeServer.Tests
{
public class TestServerStreamWriter<T> : IServerStreamWriter<T> where T : class
{
private readonly ServerCallContext _serverCallContext;
private readonly Channel<T> _channel;
public WriteOptions? WriteOptions { get; set; }
public TestServerStreamWriter(ServerCallContext serverCallContext)
{
_channel = System.Threading.Channels.Channel.CreateUnbounded<T>();
_serverCallContext = serverCallContext;
}
public void Complete()
{
_channel.Writer.Complete();
}
public IAsyncEnumerable<T> ReadAllAsync()
{
return _channel.Reader.ReadAllAsync();
}
public async Task<T?> ReadNextAsync()
{
if (await _channel.Reader.WaitToReadAsync())
{
_channel.Reader.TryRead(out T? message);
return message;
}
else
{
return null;
}
}
public Task WriteAsync(T message)
{
if (_serverCallContext.CancellationToken.IsCancellationRequested)
{
return Task.FromCanceled(_serverCallContext.CancellationToken);
}
if (!_channel.Writer.TryWrite(message))
{
throw new InvalidOperationException("Unable to write message.");
}
return Task.CompletedTask;
}
}
public class TestAsyncStreamReader<T> : IAsyncStreamReader<T> where T : class
{
private readonly Channel<T> _channel;
private readonly ServerCallContext _serverCallContext;
public T Current { get; private set; } = null!;
public TestAsyncStreamReader(ServerCallContext serverCallContext)
{
_channel = System.Threading.Channels.Channel.CreateUnbounded<T>();
_serverCallContext = serverCallContext;
}
public void AddMessage(T message)
{
if (!_channel.Writer.TryWrite(message))
{
throw new InvalidOperationException("Unable to write message.");
}
}
public void Complete()
{
_channel.Writer.Complete();
}
public async Task<bool> MoveNext(CancellationToken cancellationToken)
{
_serverCallContext.CancellationToken.ThrowIfCancellationRequested();
if (await _channel.Reader.WaitToReadAsync(cancellationToken))
{
if (_channel.Reader.TryRead(out T? message))
{
Current = message;
return true;
}
}
Current = null!;
return false;
}
}
}