Files
UnrealEngine/Engine/Source/Programs/Horde/HordeServer.Shared/Utilities/DateTimeJsonConverter.cs
2025-05-18 13:04:45 +08:00

35 lines
1000 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.Diagnostics;
using System.Globalization;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace HordeServer.Utilities
{
/// <summary>
/// Converter for <see cref="DateTime"/> values to JSON
/// </summary>
public class DateTimeJsonConverter : JsonConverter<DateTime>
{
/// <inheritdoc/>
public override DateTime Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
Debug.Assert(typeToConvert == typeof(DateTime));
string? str = reader.GetString();
if (str == null)
{
throw new InvalidDataException("Unable to parse DateTime");
}
return DateTime.Parse(str, CultureInfo.CurrentCulture);
}
/// <inheritdoc/>
public override void Write(Utf8JsonWriter writer, DateTime dateTime, JsonSerializerOptions options)
{
writer.WriteStringValue(dateTime.ToUniversalTime().ToString("yyyy'-'MM'-'dd'T'HH':'mm':'ssZ", CultureInfo.CurrentCulture));
}
}
}