34 lines
901 B
C#
34 lines
901 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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// HeadlessChaosPerf is a stand-alone application used for low-level perf testing of the Chaos Engine.
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// It does not use UE Engine, but runs on any platform.
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// Perf testing results are reported use CSVPerf
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public class HeadlessChaosPerf : ModuleRules
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{
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public HeadlessChaosPerf(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePathModuleNames.Add("Launch");
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SetupModulePhysicsSupport(Target);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"ApplicationCore",
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"Core",
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"CoreUObject",
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"Projects",
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"GeometryCore",
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"ChaosVehiclesCore",
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"GoogleTest",
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}
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);
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PrivateDefinitions.Add("CHAOS_INCLUDE_LEVEL_1=1");
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// CSV_PROFILER is tied to WITH_ENGINE in CsvProfiler.h, but we want it without engine
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PrivateDefinitions.Add("CSV_PROFILER=1");
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}
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}
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