22 lines
330 B
C++
22 lines
330 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Chaos/Real.h"
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#include "Chaos/Array.h"
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namespace GeometryCollectionTest
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{
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class SphereGeometry
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{
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public:
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SphereGeometry() {}
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~SphereGeometry() {}
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static const TArray<float> RawVertexArray;
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static const TArray<int32> RawIndicesArray;
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};
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} |