Files
UnrealEngine/Engine/Source/Programs/Enterprise/Datasmith/DatasmithMaxExporter/DatasmithMax2018.Target.cs
2025-05-18 13:04:45 +08:00

16 lines
364 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class DatasmithMax2018Target : DatasmithMaxBaseTarget
{
public DatasmithMax2018Target(TargetInfo Target) : base(Target)
{
LaunchModuleName = "DatasmithMax2018";
ExeBinariesSubFolder = @"3DSMax\2018";
AddCopyPostBuildStep(Target);
}
}