Files
UnrealEngine/Engine/Source/Programs/Enterprise/Datasmith/DatasmithARCHICADExporter/Private/ProjectEvent.h
2025-05-18 13:04:45 +08:00

17 lines
273 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Utils/AddonTools.h"
BEGIN_NAMESPACE_UE_AC
class FProjectEvent
{
public:
static GSErrCode Initialize();
static GSErrCode Event(API_NotifyEventID NotifID, Int32 Param);
};
END_NAMESPACE_UE_AC