Files
UnrealEngine/Engine/Source/Programs/CrashReportClient/CrashReportClientEditor.Build.cs
2025-05-18 13:04:45 +08:00

59 lines
1.0 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CrashReportClientEditor : CrashReportClient
{
public CrashReportClientEditor(ReadOnlyTargetRules Target) : base(Target)
{
// Deactivated in 4.25.1: it is suspected to be responsible for crashes in CRC.
bool bHostRecoverySvc = false;
PrivateDefinitions.AddRange(
new string[]
{
"CRASH_REPORT_WITH_MTBF=1",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"EditorAnalyticsSession",
}
);
if (bHostRecoverySvc)
{
PrivateDefinitions.AddRange(
new string[]
{
"CRASH_REPORT_WITH_RECOVERY=1",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Concert",
"Messaging",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"ConcertSyncCore",
"ConcertSyncServer",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"ConcertSyncServer",
"UdpMessaging",
}
);
}
}
}