58 lines
1005 B
C#
58 lines
1005 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class CrashReportClient : ModuleRules
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{
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public CrashReportClient(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePathModuleNames.Add("Launch");
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"ApplicationCore",
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"CrashReportCore",
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"HTTP",
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"Json",
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"Projects",
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"PakFile",
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"XmlParser",
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"Analytics",
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"AnalyticsET",
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"DesktopPlatform",
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"LauncherPlatform",
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"InputCore",
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"Slate",
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"SlateCore",
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"StandaloneRenderer",
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"MessageLog",
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}
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);
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if (Target.Configuration != UnrealTargetConfiguration.Shipping)
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{
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PrivateIncludePathModuleNames.AddRange(
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new string[] {
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"SlateReflector",
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}
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);
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DynamicallyLoadedModuleNames.AddRange(
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new string[] {
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"SlateReflector",
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}
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);
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}
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PrivateDefinitions.AddRange(
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new string[]
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{
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"CRASH_REPORT_WITH_MTBF=1",
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}
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);
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}
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}
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