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UnrealEngine/Engine/Source/Programs/ChaosUserDataPTTests/Private/TestGroupEvents.cpp
2025-05-18 13:04:45 +08:00

16 lines
298 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "TestCommon/Initialization.h"
#include <catch2/catch_test_macros.hpp>
GROUP_BEFORE_GLOBAL(Catch::DefaultGroup)
{
InitAll(/*bAllowLogging=*/true, /*bMultithreaded=*/false);
}
GROUP_AFTER_GLOBAL(Catch::DefaultGroup)
{
CleanupAll();
}