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UnrealEngine/Engine/Source/Programs/CSVTools/CsvToSvgLib/CsvToSvgLib.csproj
2025-05-18 13:04:45 +08:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<OutputType>Library</OutputType>
<RootNamespace>CsvStats</RootNamespace>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AssemblyTitle>CsvToSvgLib</AssemblyTitle>
<Product>CsvToSvgLib</Product>
<Copyright>Copyright %28C%29 Microsoft. All rights reserved.
Copyright Epic Games, Inc. All Rights Reserved.</Copyright>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<FileVersion>1.0.0.0</FileVersion>
<RuntimeIdentifiers>win-x64;osx-x64;win-arm64;osx-arm64;linux-x64;linux-arm64</RuntimeIdentifiers>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<OutputPath Condition="'$(OutputPath)' == ''">..\..\..\..\Binaries\DotNET\CsvTools\</OutputPath>
<PlatformTarget>anycpu</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\CsvStats\CsvStats.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0" />
</ItemGroup>
</Project>