Files
UnrealEngine/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Automation.cs
2025-05-18 13:04:45 +08:00

18 lines
276 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using AutomationTool;
class BuildPatchToolBuild : BuildCommand
{
#region Fields
#endregion
public override void ExecuteBuild()
{
}
}