Files
UnrealEngine/Engine/Source/Programs/AutomationTool/Scripts/BenchmarkBuild/BenchmarkNopCompileTask.cs
2025-05-18 13:04:45 +08:00

35 lines
749 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using AutomationTool;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using EpicGames.Core;
using UnrealBuildTool;
namespace AutomationTool.Benchmark
{
class BenchmarkNopCompileTask : BenchmarkBuildTask
{
private string _TaskName;
public override string TaskName
{
get
{
return _TaskName;
}
}
public BenchmarkNopCompileTask(FileReference InProjectFile, string InTarget, UnrealTargetPlatform InPlatform, XGETaskOptions InXGEOptions)
: base(InProjectFile, InTarget, InPlatform, InXGEOptions, "", 0)
{
_TaskName = string.Format("Nop {0} {1}", InTarget, InPlatform);
}
}
}