Files
UnrealEngine/Engine/Source/Programs/AutomationTool/Localization/LocalizationConstants.cs
2025-05-18 13:04:45 +08:00

24 lines
973 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace EpicGames.Localization
{
public static class LocalizationFileExtensions
{
public static string LegacyMonolithicLocalizationConfigFileExtension{ get; } = ".ini";
public static string ModularLocalizationConfigFileExtension { get; } = ".ini";
public static string ArchiveFileExtension { get; } = ".archive";
public static string ManifestFileExtension { get; } = ".manifest";
public static string PortableObjectFileExtension { get; } = ".po";
public static string LocalizationResourceFileExtension { get; } = ".locres";
}
public static class ModularLocalizationConfigFileSuffixes
{
public static string GatherSuffix { get; } = "_Gather";
public static string ExportSuffix { get; } = "_Export";
public static string ImportSuffix { get; } = "_Import";
public static string CompileSuffix { get; } = "_Compile";
public static string GenerateReportsSuffix { get; } = "_GenerateReports";
}
}