Files
UnrealEngine/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealOptions.cs
2025-05-18 13:04:45 +08:00

64 lines
2.8 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using Gauntlet;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnrealBuildTool;
namespace Gauntlet.SelfTest
{
/// <summary>
/// This test validates that our basic Unreal options are correctly applied to client and server
/// configurations
/// </summary>
[TestGroup("Unreal")]
class TestUnrealOptions: TestUnrealBase
{
public override void TickTest()
{
// Grab the most recent Release build of Orion
UnrealBuildSource Build = new UnrealBuildSource(this.ProjectName, this.ProjectFile, this.UnrealPath, this.UsesSharedBuildType, this.BuildPath);
// create client and server riles
UnrealSessionRole ClientRole = new UnrealSessionRole(UnrealTargetRole.Client, UnrealTargetPlatform.Win64, UnrealTargetConfiguration.Development);
UnrealSessionRole ServerRole = new UnrealSessionRole(UnrealTargetRole.Server, UnrealTargetPlatform.Win64, UnrealTargetConfiguration.Development);
// create configurations from the build
UnrealAppConfig ClientConfig = Build.CreateConfiguration(ClientRole);
UnrealAppConfig ServerConfig = Build.CreateConfiguration(ServerRole);
UnrealOptions Options = new UnrealOptions();
// create some params
string[] Params = new string[] { "nullrhi", "ResX=800", "ResY=600", "Map=FooMap", "epicapp=Prod", "buildidoverride=1111", "commonargs=-somethingcommon", "-clientargs=-somethingclient", "-serverargs=-somethingserver" };
// apply them to options
AutoParam.ApplyParams(Options, Params);
Options.ApplyToConfig(ClientConfig);
Options.ApplyToConfig(ServerConfig);
CheckResult(ClientConfig.CommandLine.Contains("-nullrhi"), "Client Arg not applied!");
CheckResult(ClientConfig.CommandLine.Contains("-ResX=800"), "Client Arg not applied!");
CheckResult(ClientConfig.CommandLine.Contains("-ResY=600"), "Client Arg not applied!");
CheckResult(ClientConfig.CommandLine.Contains("-somethingclient"), "Client Arg not applied!");
CheckResult(ServerConfig.CommandLine.Contains("-Map=FooMap") == false, "Server Arg incorrectly applied!");
CheckResult(ServerConfig.CommandLine.StartsWith("FooMap"), "Server Args not start with map!");
CheckResult(ServerConfig.CommandLine.Contains("-somethingserver"), "Server Arg not applied!");
CheckResult(ClientConfig.CommandLine.Contains("-buildidoverride=1111"), "Common Arg not applied!");
CheckResult(ClientConfig.CommandLine.Contains("-somethingcommon"), "Common Arg not applied!");
CheckResult(ServerConfig.CommandLine.Contains("-buildidoverride=1111"), "Common Arg not applied!");
CheckResult(ServerConfig.CommandLine.Contains("-somethingcommon"), "Common Arg not applied!");
MarkComplete();
}
}
}