22 lines
553 B
C#
22 lines
553 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text.RegularExpressions;
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using System.Linq;
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using AutomationTool;
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using UnrealBuildTool;
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namespace Gauntlet
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{
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/// <summary>
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/// A context that defines that environment that tests will be executed under. The base class has few properties but it is expected
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/// that concrete implementations use their context to store additional global and test-agnostic settings.
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/// </summary>
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public interface ITestContext
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{
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}
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} |