48 lines
1.1 KiB
C#
48 lines
1.1 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Gauntlet
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{
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/// <summary>
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/// IAppInstall represents an instance of an application that has been installed on a device and may now be run
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/// </summary>
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public interface IAppInstall
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{
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/// <summary>
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/// Description of this app
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/// </summary>
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string Name { get; }
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/// <summary>
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/// Create a running instance of the app
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/// </summary>
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/// <returns></returns>
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IAppInstance Run();
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/// <summary>
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/// The device that we'll be run on
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/// </summary>
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ITargetDevice Device { get; }
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/// <summary>
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/// IAppInstallDynamicCommandLine can be implemented by IAppInstall classes where the platform
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/// allows the command line to be updated after installation
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/// </summary>
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public interface IDynamicCommandLine
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{
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/// <summary>
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/// Appends the given string to the installed application's command line
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/// </summary>
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/// <param name="AdditionalCommandLine"></param>
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void AppendCommandline(string AdditionalCommandLine);
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}
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}
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}
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