Files
UnrealEngine/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/StripTask.cs
2025-05-18 13:04:45 +08:00

162 lines
5.3 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Xml;
using EpicGames.Core;
using Microsoft.Extensions.Logging;
using UnrealBuildTool;
namespace AutomationTool.Tasks
{
/// <summary>
/// Parameters for a task that strips symbols from a set of files
/// </summary>
public class StripTaskParameters
{
/// <summary>
/// The platform toolchain to strip binaries.
/// </summary>
[TaskParameter]
public UnrealTargetPlatform Platform { get; set; }
/// <summary>
/// The directory to find files in.
/// </summary>
[TaskParameter(Optional = true)]
public DirectoryReference BaseDir { get; set; }
/// <summary>
/// List of file specifications separated by semicolons (for example, Engine/.../*.pdb), or the name of a tag set.
/// </summary>
[TaskParameter(ValidationType = TaskParameterValidationType.FileSpec)]
public string Files { get; set; }
/// <summary>
/// Output directory for the stripped files. Defaults to the input path, overwriting the input files.
/// </summary>
[TaskParameter(Optional = true)]
public DirectoryReference OutputDir { get; set; }
/// <summary>
/// Tag to be applied to build products of this task.
/// </summary>
[TaskParameter(Optional = true, ValidationType = TaskParameterValidationType.TagList)]
public string Tag { get; set; }
}
/// <summary>
/// Strips debugging information from a set of files.
/// </summary>
[TaskElement("Strip", typeof(StripTaskParameters))]
public class StripTask : BgTaskImpl
{
readonly StripTaskParameters _parameters;
/// <summary>
/// Construct a spawn task
/// </summary>
/// <param name="parameters">Parameters for the task</param>
public StripTask(StripTaskParameters parameters)
{
_parameters = parameters;
}
/// <summary>
/// ExecuteAsync the task.
/// </summary>
/// <param name="job">Information about the current job</param>
/// <param name="buildProducts">Set of build products produced by this node.</param>
/// <param name="tagNameToFileSet">Mapping from tag names to the set of files they include</param>
public override Task ExecuteAsync(JobContext job, HashSet<FileReference> buildProducts, Dictionary<string, HashSet<FileReference>> tagNameToFileSet)
{
// Get the base directory
DirectoryReference baseDir = _parameters.BaseDir;
// Get the output directory
DirectoryReference outputDir = _parameters.OutputDir;
// Find the matching files
FileReference[] sourceFiles = ResolveFilespec(baseDir, _parameters.Files, tagNameToFileSet).OrderBy(x => x.FullName).ToArray();
// Create the matching target files
FileReference[] targetFiles = sourceFiles.Select(x => FileReference.Combine(outputDir, x.MakeRelativeTo(baseDir))).ToArray();
// Run the stripping command
Platform targetPlatform = Platform.GetPlatform(_parameters.Platform);
for (int idx = 0; idx < sourceFiles.Length; idx++)
{
DirectoryReference.CreateDirectory(targetFiles[idx].Directory);
if (sourceFiles[idx] == targetFiles[idx])
{
Logger.LogInformation("Stripping symbols: {Arg0}", sourceFiles[idx].FullName);
}
else
{
Logger.LogInformation("Stripping symbols: {Arg0} -> {Arg1}", sourceFiles[idx].FullName, targetFiles[idx].FullName);
}
targetPlatform.StripSymbols(sourceFiles[idx], targetFiles[idx]);
}
// Apply the optional tag to the build products
foreach (string tagName in FindTagNamesFromList(_parameters.Tag))
{
FindOrAddTagSet(tagNameToFileSet, tagName).UnionWith(targetFiles);
}
// Add the target files to the set of build products
buildProducts.UnionWith(targetFiles);
return Task.CompletedTask;
}
/// <summary>
/// Output this task out to an XML writer.
/// </summary>
public override void Write(XmlWriter writer)
{
Write(writer, _parameters);
}
/// <summary>
/// Find all the tags which are used as inputs to this task
/// </summary>
/// <returns>The tag names which are read by this task</returns>
public override IEnumerable<string> FindConsumedTagNames()
{
return FindTagNamesFromFilespec(_parameters.Files);
}
/// <summary>
/// Find all the tags which are modified by this task
/// </summary>
/// <returns>The tag names which are modified by this task</returns>
public override IEnumerable<string> FindProducedTagNames()
{
return FindTagNamesFromList(_parameters.Tag);
}
}
public static partial class StandardTasks
{
/// <summary>
/// Strips symbols from a set of files.
/// </summary>
/// <param name="files"></param>
/// <param name="platform">The platform toolchain to strip binaries.</param>
/// <param name="baseDir">The directory to find files in.</param>
/// <param name="outputDir">Output directory for the stripped files. Defaults to the input path, overwriting the input files.</param>
/// <returns></returns>
public static async Task<FileSet> StripAsync(FileSet files, UnrealTargetPlatform platform, DirectoryReference baseDir = null, DirectoryReference outputDir = null)
{
StripTaskParameters parameters = new StripTaskParameters();
parameters.Platform = platform;
parameters.BaseDir = baseDir;
parameters.Files = String.Join(";", files.Flatten().Values.Select(x => x.FullName));
parameters.OutputDir = outputDir;
return await ExecuteAsync(new StripTask(parameters));
}
}
}