Files
UnrealEngine/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SpawnTask.cs
2025-05-18 13:04:45 +08:00

230 lines
7.2 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using System.Xml;
using EpicGames.Core;
namespace AutomationTool.Tasks
{
/// <summary>
/// Parameters for a spawn task
/// </summary>
public class SpawnTaskParameters
{
/// <summary>
/// Executable to spawn.
/// </summary>
[TaskParameter]
public string Exe { get; set; }
/// <summary>
/// Arguments for the newly created process.
/// </summary>
[TaskParameter(Optional = true)]
public string Arguments { get; set; }
/// <summary>
/// Working directory for spawning the new task
/// </summary>
[TaskParameter(Optional = true)]
public string WorkingDir { get; set; }
/// <summary>
/// Environment variables to set
/// </summary>
[TaskParameter(Optional = true)]
public string Environment { get; set; }
/// <summary>
/// File to read environment from
/// </summary>
[TaskParameter(Optional = true)]
public string EnvironmentFile { get; set; }
/// <summary>
/// Write output to the log
/// </summary>
[TaskParameter(Optional = true)]
public bool LogOutput { get; set; } = true;
/// <summary>
/// The minimum exit code, which is treated as an error.
/// </summary>
[TaskParameter(Optional = true)]
public int ErrorLevel { get; set; } = 1;
}
/// <summary>
/// Base class for tasks that run an external tool
/// </summary>
public abstract class SpawnTaskBase : BgTaskImpl
{
/// <summary>
/// ExecuteAsync a command
/// </summary>
protected static Task<IProcessResult> ExecuteAsync(string exe, string arguments, string workingDir = null, Dictionary<string, string> envVars = null, bool logOutput = true, int errorLevel = 1, string input = null, ProcessResult.SpewFilterCallbackType spewFilterCallback = null)
{
if (workingDir != null)
{
workingDir = ResolveDirectory(workingDir).FullName;
}
CommandUtils.ERunOptions options = CommandUtils.ERunOptions.Default;
if (!logOutput)
{
options |= CommandUtils.ERunOptions.SpewIsVerbose;
}
IProcessResult result = CommandUtils.Run(exe, arguments, Env: envVars, WorkingDir: workingDir, Options: options, Input: input, SpewFilterCallback: spewFilterCallback);
if (result.ExitCode < 0 || result.ExitCode >= errorLevel)
{
throw new AutomationException("{0} terminated with an exit code indicating an error ({1})", Path.GetFileName(exe), result.ExitCode);
}
return Task.FromResult(result);
}
/// <summary>
/// Parses environment from a property and file
/// </summary>
/// <param name="environment"></param>
/// <param name="environmentFile"></param>
/// <returns></returns>
protected static Dictionary<string, string> ParseEnvVars(string environment, string environmentFile)
{
Dictionary<string, string> envVars = new Dictionary<string, string>();
if (environment != null)
{
ParseEnvironment(environment, ';', envVars);
}
if (!String.IsNullOrEmpty(environmentFile))
{
ParseEnvironment(FileUtils.ReadAllText(ResolveFile(environmentFile)), '\n', envVars);
}
return envVars;
}
/// <summary>
/// Parse environment from a string
/// </summary>
/// <param name="environment"></param>
/// <param name="separator"></param>
/// <param name="envVars"></param>
static void ParseEnvironment(string environment, char separator, Dictionary<string, string> envVars)
{
for (int baseIdx = 0; baseIdx < environment.Length;)
{
int endIdx = environment.IndexOf(separator, baseIdx);
if (endIdx == -1)
{
endIdx = environment.Length;
}
string line = environment.Substring(baseIdx, endIdx - baseIdx);
if (!String.IsNullOrWhiteSpace(line))
{
int equalsIdx = line.IndexOf('=', StringComparison.Ordinal);
if (equalsIdx == -1)
{
throw new AutomationException("Missing value in environment variable string '{0}'", environment.Substring(baseIdx, endIdx - baseIdx));
}
string name = line.Substring(0, equalsIdx).Trim();
string value = line.Substring(equalsIdx + 1).Trim();
envVars[name] = value;
}
baseIdx = endIdx + 1;
}
}
}
/// <summary>
/// Spawns an external executable and waits for it to complete.
/// </summary>
[TaskElement("Spawn", typeof(SpawnTaskParameters))]
public class SpawnTask : SpawnTaskBase
{
/// <summary>
/// Parameters for this task
/// </summary>
readonly SpawnTaskParameters _parameters;
/// <summary>
/// Construct a spawn task
/// </summary>
/// <param name="parameters">Parameters for the task</param>
public SpawnTask(SpawnTaskParameters parameters)
{
_parameters = parameters;
}
/// <summary>
/// ExecuteAsync the task.
/// </summary>
/// <param name="job">Information about the current job</param>
/// <param name="buildProducts">Set of build products produced by this node.</param>
/// <param name="tagNameToFileSet">Mapping from tag names to the set of files they include</param>
public override async Task ExecuteAsync(JobContext job, HashSet<FileReference> buildProducts, Dictionary<string, HashSet<FileReference>> tagNameToFileSet)
{
await ExecuteAsync(_parameters.Exe, _parameters.Arguments, _parameters.WorkingDir, envVars: ParseEnvVars(_parameters.Environment, _parameters.EnvironmentFile), logOutput: _parameters.LogOutput, errorLevel: _parameters.ErrorLevel);
}
/// <summary>
/// Output this task out to an XML writer.
/// </summary>
public override void Write(XmlWriter writer)
{
Write(writer, _parameters);
}
/// <summary>
/// Find all the tags which are used as inputs to this task
/// </summary>
/// <returns>The tag names which are read by this task</returns>
public override IEnumerable<string> FindConsumedTagNames()
{
yield break;
}
/// <summary>
/// Find all the tags which are modified by this task
/// </summary>
/// <returns>The tag names which are modified by this task</returns>
public override IEnumerable<string> FindProducedTagNames()
{
yield break;
}
}
public static partial class StandardTasks
{
/// <summary>
/// ExecuteAsync an external program
/// </summary>
/// <param name="exe">Executable to spawn.</param>
/// <param name="arguments">Arguments for the newly created process.</param>
/// <param name="workingDir">Working directory for spawning the new task.</param>
/// <param name="environment">Environment variables to set.</param>
/// <param name="environmentFile">File to read environment from.</param>
/// <param name="logOutput">Write output to the log.</param>
/// <param name="errorLevel">The minimum exit code which is treated as an error.</param>
public static async Task SpawnAsync(string exe, string arguments = null, string workingDir = null, string environment = null, string environmentFile = null, bool? logOutput = null, int? errorLevel = null)
{
SpawnTaskParameters parameters = new SpawnTaskParameters();
parameters.Exe = exe;
parameters.Arguments = arguments;
parameters.WorkingDir = workingDir;
parameters.Environment = environment;
parameters.EnvironmentFile = environmentFile;
parameters.LogOutput = logOutput ?? parameters.LogOutput;
parameters.ErrorLevel = errorLevel ?? parameters.ErrorLevel;
await ExecuteAsync(new SpawnTask(parameters));
}
}
}