39 lines
794 B
C#
39 lines
794 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class AutoRTFMEngineTests : ModuleRules
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{
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public AutoRTFMEngineTests(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePathModuleNames.Add("Launch");
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PrivateIncludePathModuleNames.Add("DerivedDataCache");
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"ApplicationCore",
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"AutomationController",
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"AutomationWorker",
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"Core",
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"Engine",
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"GeometryCore",
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"HeadMountedDisplay",
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"HTTP",
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"InstallBundleManager",
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"MediaUtils",
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"MRMesh",
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"MoviePlayer",
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"MoviePlayerProxy",
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"MovieScene",
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"PreLoadScreen",
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"Projects",
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"SessionServices",
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"SlateNullRenderer",
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"SlateRHIRenderer",
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"ProfileVisualizer",
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}
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);
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}
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}
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