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UnrealEngine/Engine/Source/Editor/VirtualizationEditor/Public/VirtualizationEditorModule.h
2025-05-18 13:04:45 +08:00

29 lines
673 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
#include "Templates/SharedPointer.h"
class SWidget;
class SDockTab;
class FSpawnTabArgs;
/**
* The module holding all of the UI related pieces for the Virtualization module
*/
class FVirtualizationEditorModule : public IModuleInterface
{
private:
virtual void StartupModule() override;
virtual void ShutdownModule() override;
void ShowVirtualAssetsStatisticsTab();
TSharedPtr<SWidget> CreateVirtualAssetsStatisticsDialog();
TSharedRef<SDockTab> CreateVirtualAssetsStatisticsTab(const FSpawnTabArgs& Args);
TWeakPtr<SDockTab> VirtualAssetsStatisticsTab;
};