30 lines
837 B
C++
30 lines
837 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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#include "Modules/ModuleManager.h"
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#include "Templates/SharedPointer.h"
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class ISnappingPolicy;
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/**
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* Snapping policy manager module
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*/
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class IViewportSnappingModule : public IModuleInterface//, public IHasMenuExtensibility, public IHasToolBarExtensibility
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{
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public:
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virtual void RegisterSnappingPolicy(TSharedPtr<ISnappingPolicy> NewPolicy)=0;
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virtual void UnregisterSnappingPolicy(TSharedPtr<ISnappingPolicy> PolicyToRemove)=0;
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virtual TSharedPtr<ISnappingPolicy> GetMergedPolicy()=0;
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static TSharedPtr<ISnappingPolicy> GetSnapManager()
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{
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IViewportSnappingModule& Module = FModuleManager::LoadModuleChecked<IViewportSnappingModule>("ViewportSnapping");
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return Module.GetMergedPolicy();
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}
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};
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