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UnrealEngine/Engine/Source/Editor/ViewportInteraction/Private/ViewportInteractionModule.h
2025-05-18 13:04:45 +08:00

34 lines
801 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IViewportInteractionModule.h"
class FViewportInteractionModule : public IViewportInteractionModule
{
public:
FViewportInteractionModule();
virtual ~FViewportInteractionModule();
// FModuleInterface overrides
virtual void StartupModule() override;
virtual void ShutdownModule() override;
virtual void PostLoadCallback() override;
virtual bool SupportsDynamicReloading() override
{
return true;
}
static void ToggleMode();
void EnabledViewportWorldInteractionFromCommand(const bool bEnabled);
bool EnabledViewportWorldInteractionFromCommand();
private:
/** If we started the ViewportWorldInteraction from Toggle command. */
bool bEnabledViewportWorldInteractionFromCommand;
};