Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Public/SWorldPartitionViewportWidget.h
2025-05-18 13:04:45 +08:00

28 lines
617 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Widgets/SCompoundWidget.h"
class IWorldPartitionEditorModule;
class SWorldPartitionViewportWidget : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SWorldPartitionViewportWidget) {}
SLATE_ARGUMENT(bool, Clickable)
SLATE_END_ARGS()
UNREALED_API void Construct(const FArguments& InArgs);
UNREALED_API ~SWorldPartitionViewportWidget();
UNREALED_API EVisibility GetVisibility(UWorld* InWorld);
private:
bool bClickable;
FText Message;
FText Tooltip;
FName InvokeTab;
IWorldPartitionEditorModule* WorldPartitionEditorModule;
};