Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Public/RayTracingDebugVisualizationMenuCommands.h
2025-05-18 13:04:45 +08:00

76 lines
2.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/Map.h"
#include "UObject/NameTypes.h"
#include "Templates/SharedPointer.h"
#include "Framework/Commands/UICommandInfo.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "Framework/Commands/Commands.h"
class FEditorViewportClient;
class UToolMenu;
struct FToolMenuSection;
class UNREALED_API FRayTracingDebugVisualizationMenuCommands : public TCommands<FRayTracingDebugVisualizationMenuCommands>
{
public:
enum class FVisualizationType : uint8
{
Overview,
Standard,
Performance,
Timing,
Other,
};
struct FVisualizationRecord
{
FName Name;
TSharedPtr<FUICommandInfo> Command;
FVisualizationType Type;
FVisualizationRecord()
: Name()
, Command()
, Type(FVisualizationType::Overview)
{
}
};
typedef TMultiMap<FName, FVisualizationRecord> TVisualizationModeCommandMap;
typedef TVisualizationModeCommandMap::TConstIterator TCommandConstIterator;
FRayTracingDebugVisualizationMenuCommands();
TCommandConstIterator CreateCommandConstIterator() const;
UE_DEPRECATED(5.6, "Please use the version taking UToolMenu* as argument")
static void BuildVisualisationSubMenu(FMenuBuilder& Menu);
static void BuildVisualisationSubMenu(UToolMenu* InMenu);
virtual void RegisterCommands() override;
void BindCommands(FUICommandList& CommandList, const TSharedPtr<FEditorViewportClient>& Client) const;
inline bool IsPopulated() const
{
return CommandMap.Num() > 0;
}
private:
void BuildCommandMap();
/** Remove this function when removing deprecated BuildVisualisationSubMenu(FMenuBuilder& Menu) */
bool AddCommandTypeToMenu(FMenuBuilder& Menu, const FVisualizationType Type) const;
bool AddCommandTypeToSection(FToolMenuSection& InSection, const FVisualizationType Type) const;
static void ChangeRayTracingDebugVisualizationMode(TWeakPtr<FEditorViewportClient> WeakClient, FName InName);
static bool IsRayTracingDebugVisualizationModeSelected(TWeakPtr<FEditorViewportClient> WeakClient, FName InName);
TVisualizationModeCommandMap CommandMap;
};