32 lines
989 B
C++
32 lines
989 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Delegates/Delegate.h"
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#include "HAL/Platform.h"
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class FFractureToolDelegates
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{
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public:
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/** Return a single FFractureToolDelegates object */
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static UNREALED_API FFractureToolDelegates& Get();
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FSimpleMulticastDelegate OnFractureExpansionBegin;
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FSimpleMulticastDelegate OnFractureExpansionUpdate;
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FSimpleMulticastDelegate OnFractureExpansionEnd;
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DECLARE_MULTICAST_DELEGATE_OneParam(FOnVisualizationSettingsChanged, bool);
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FOnVisualizationSettingsChanged OnVisualizationSettingsChanged;
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DECLARE_MULTICAST_DELEGATE_TwoParams(FOnUpdateExplodedView, uint8, uint8);
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FOnUpdateExplodedView OnUpdateExplodedView;
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DECLARE_MULTICAST_DELEGATE_OneParam(FOnUpdateFractureLevelView, uint8);
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FOnUpdateFractureLevelView OnUpdateFractureLevelView;
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DECLARE_MULTICAST_DELEGATE_OneParam(FOnUpdateVisualizationSettings, bool);
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FOnUpdateVisualizationSettings OnUpdateVisualizationSettings;
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};
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