Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Private/RayTracingDebugVisualizationMenuCommands.cpp
2025-05-18 13:04:45 +08:00

259 lines
8.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "RayTracingDebugVisualizationMenuCommands.h"
#include "DataDrivenShaderPlatformInfo.h"
#include "Containers/UnrealString.h"
#include "Framework/Commands/InputChord.h"
#include "Internationalization/Text.h"
#include "Templates/Function.h"
#include "RayTracingVisualizationData.h"
#include "Styling/AppStyle.h"
#include "EditorViewportClient.h"
#include "ToolMenu.h"
int32 GRayTracingVisualizeTiming = 0;
static FAutoConsoleVariableRef CVarRayTracingVisualizeTiming(
TEXT("r.RayTracing.Visualize.Timing"),
GRayTracingVisualizeTiming,
TEXT("Include 'Timing' visualization modes in the in-editor 'Ray Tracing Debug' drop down menu.")
);
int32 GRayTracingVisualizeOther = 0;
static FAutoConsoleVariableRef CVarRayTracingVisualizeOther(
TEXT("r.RayTracing.Visualize.Other"),
GRayTracingVisualizeOther,
TEXT("Include 'Other' visualization modes in the in-editor 'Ray Tracing Debug' drop down menu.")
);
#define LOCTEXT_NAMESPACE "RayTracingDebugVisualizationMenuCommands"
FRayTracingDebugVisualizationMenuCommands::FRayTracingDebugVisualizationMenuCommands()
: TCommands<FRayTracingDebugVisualizationMenuCommands>
(
TEXT("RayTracingDebugVisualizationMenu"), // Context name for fast lookup
NSLOCTEXT("Contexts", "RayTracingMenu", "Ray Tracing Debug Visualization"), // Localized context name for displaying
NAME_None, // Parent context name.
FAppStyle::GetAppStyleSetName() // Icon Style Set
)
{
}
void FRayTracingDebugVisualizationMenuCommands::BuildCommandMap()
{
const FRayTracingVisualizationData& VisualizationData = GetRayTracingVisualizationData();
const FRayTracingVisualizationData::TModeMap& ModeMap = VisualizationData.GetModeMap();
CommandMap.Empty();
for (FRayTracingVisualizationData::TModeMap::TConstIterator It = ModeMap.CreateConstIterator(); It; ++It)
{
const FRayTracingVisualizationData::FModeRecord& Entry = It.Value();
if (Entry.bHiddenInEditor)
{
continue;
}
FVisualizationRecord& Record = CommandMap.Add(Entry.ModeName, FVisualizationRecord());
Record.Name = Entry.ModeName;
Record.Command = FUICommandInfoDecl(
this->AsShared(),
Entry.ModeName,
Entry.ModeText,
Entry.ModeDesc)
.UserInterfaceType(EUserInterfaceActionType::RadioButton)
.DefaultChord(FInputChord()
);
switch (Entry.ModeType)
{
case FRayTracingVisualizationData::FModeType::Overview:
Record.Type = FVisualizationType::Overview;
break;
default:
case FRayTracingVisualizationData::FModeType::Standard:
Record.Type = FVisualizationType::Standard;
break;
case FRayTracingVisualizationData::FModeType::Performance:
Record.Type = FVisualizationType::Performance;
break;
case FRayTracingVisualizationData::FModeType::Timing:
Record.Type = FVisualizationType::Timing;
break;
case FRayTracingVisualizationData::FModeType::Other:
Record.Type = FVisualizationType::Other;
break;
}
}
}
// Deprecated. When removed, also remove AddCommandTypeToMenu(FMenuBuilder& Menu, const FVisualizationType Type)
void FRayTracingDebugVisualizationMenuCommands::BuildVisualisationSubMenu(FMenuBuilder& Menu)
{
const bool bShowTiming = GRayTracingVisualizeTiming != 0;
const bool bShowOther = GRayTracingVisualizeOther != 0;
const FRayTracingDebugVisualizationMenuCommands& Commands = FRayTracingDebugVisualizationMenuCommands::Get();
if (Commands.IsPopulated())
{
{
Commands.AddCommandTypeToMenu(Menu, FVisualizationType::Overview);
}
{
Menu.BeginSection("LevelViewportRayTracingVisualizationGeneral", LOCTEXT("RayTracingVisualizationGeneral", "General"));
Commands.AddCommandTypeToMenu(Menu, FVisualizationType::Standard);
Menu.EndSection();
}
{
Menu.BeginSection("LevelViewportRayTracingVisualizationPerformance", LOCTEXT("RayTracingVisualizationPerformance", "Performance"));
Commands.AddCommandTypeToMenu(Menu, FVisualizationType::Performance);
Menu.EndSection();
}
if (bShowTiming)
{
Menu.BeginSection("LevelViewportRayTracingVisualizationTiming", LOCTEXT("RayTracingVisualizationTiming", "Timing"));
Commands.AddCommandTypeToMenu(Menu, FVisualizationType::Timing);
Menu.EndSection();
}
if (bShowOther)
{
Menu.BeginSection("LevelViewportRayTracingVisualizationOther", LOCTEXT("RayTracingVisualizationOther", "Other"));
Commands.AddCommandTypeToMenu(Menu, FVisualizationType::Other);
Menu.EndSection();
}
Menu.EndSection();
}
}
void FRayTracingDebugVisualizationMenuCommands::BuildVisualisationSubMenu(UToolMenu* InMenu)
{
const FRayTracingDebugVisualizationMenuCommands& Commands = FRayTracingDebugVisualizationMenuCommands::Get();
if (!Commands.IsPopulated())
{
return;
}
{
FToolMenuSection& UnnamedSection = InMenu->AddSection(NAME_None);
Commands.AddCommandTypeToSection(UnnamedSection, FVisualizationType::Overview);
}
{
FToolMenuSection& GeneralSection = InMenu->AddSection(
"LevelViewportRayTracingVisualizationGeneral", LOCTEXT("RayTracingVisualizationGeneral", "General")
);
Commands.AddCommandTypeToSection(GeneralSection, FVisualizationType::Standard);
}
{
FToolMenuSection& PerformanceSection = InMenu->AddSection(
"LevelViewportRayTracingVisualizationPerformance",
LOCTEXT("RayTracingVisualizationPerformance", "Performance")
);
Commands.AddCommandTypeToSection(PerformanceSection, FVisualizationType::Performance);
}
const bool bShowTiming = GRayTracingVisualizeTiming != 0;
if (bShowTiming)
{
FToolMenuSection& TimingSection = InMenu->AddSection("LevelViewportRayTracingVisualizationTiming", LOCTEXT("RayTracingVisualizationTiming", "Timing"));
Commands.AddCommandTypeToSection(TimingSection, FVisualizationType::Timing);
}
const bool bShowOther = GRayTracingVisualizeOther != 0;
if (bShowOther)
{
FToolMenuSection& OtherSection = InMenu->AddSection("LevelViewportRayTracingVisualizationOther", LOCTEXT("RayTracingVisualizationOther", "Other"));
Commands.AddCommandTypeToSection(OtherSection, FVisualizationType::Other);
}
}
bool FRayTracingDebugVisualizationMenuCommands::AddCommandTypeToMenu(FMenuBuilder& Menu, const FVisualizationType Type) const
{
bool bAddedCommands = false;
const TVisualizationModeCommandMap& Commands = CommandMap;
for (TCommandConstIterator It = CreateCommandConstIterator(); It; ++It)
{
const FVisualizationRecord& Record = It.Value();
if (Record.Type == Type)
{
Menu.AddMenuEntry(Record.Command, NAME_None, Record.Command->GetLabel());
bAddedCommands = true;
}
}
return bAddedCommands;
}
bool FRayTracingDebugVisualizationMenuCommands::AddCommandTypeToSection(FToolMenuSection& InSection, const FVisualizationType Type) const
{
bool bAddedCommands = false;
for (TCommandConstIterator It = CreateCommandConstIterator(); It; ++It)
{
const FVisualizationRecord& Record = It.Value();
if (Record.Type == Type)
{
InSection.AddMenuEntry(Record.Command, Record.Command->GetLabel());
bAddedCommands = true;
}
}
return bAddedCommands;
}
FRayTracingDebugVisualizationMenuCommands::TCommandConstIterator FRayTracingDebugVisualizationMenuCommands::CreateCommandConstIterator() const
{
return CommandMap.CreateConstIterator();
}
void FRayTracingDebugVisualizationMenuCommands::RegisterCommands()
{
BuildCommandMap();
}
void FRayTracingDebugVisualizationMenuCommands::BindCommands(FUICommandList& CommandList, const TSharedPtr<FEditorViewportClient>& Client) const
{
// Map Buffer visualization mode actions
for (FRayTracingDebugVisualizationMenuCommands::TCommandConstIterator It = FRayTracingDebugVisualizationMenuCommands::Get().CreateCommandConstIterator(); It; ++It)
{
const FRayTracingDebugVisualizationMenuCommands::FVisualizationRecord& Record = It.Value();
CommandList.MapAction(
Record.Command,
FExecuteAction::CreateStatic(&FRayTracingDebugVisualizationMenuCommands::ChangeRayTracingDebugVisualizationMode, Client.ToWeakPtr(), Record.Name),
FCanExecuteAction(),
FIsActionChecked::CreateStatic(&FRayTracingDebugVisualizationMenuCommands::IsRayTracingDebugVisualizationModeSelected, Client.ToWeakPtr(), Record.Name)
);
}
}
void FRayTracingDebugVisualizationMenuCommands::ChangeRayTracingDebugVisualizationMode(TWeakPtr<FEditorViewportClient> WeakClient, FName InName)
{
if (TSharedPtr<FEditorViewportClient> Client = WeakClient.Pin())
{
Client->ChangeRayTracingDebugVisualizationMode(InName);
}
}
bool FRayTracingDebugVisualizationMenuCommands::IsRayTracingDebugVisualizationModeSelected(TWeakPtr<FEditorViewportClient> WeakClient, FName InName)
{
if (TSharedPtr<FEditorViewportClient> Client = WeakClient.Pin())
{
return Client->IsRayTracingDebugVisualizationModeSelected(InName);
}
return false;
}
#undef LOCTEXT_NAMESPACE