Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Private/EditorViewportLayoutTwoPanes.cpp
2025-05-18 13:04:45 +08:00

121 lines
3.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "EditorViewportLayoutTwoPanes.h"
#include "Framework/Docking/LayoutService.h"
#include "Editor.h"
#include "Misc/ConfigCacheIni.h"
#include "Modules/ModuleManager.h"
#include "Framework/Application/SlateApplication.h"
#include "Widgets/Layout/SSplitter.h"
namespace ViewportLayoutTwoPanesDefs
{
/** Default splitters to equal 50/50 split */
static const float DefaultSplitterPercentage = 0.5f;
}
template <EOrientation TOrientation>
TSharedRef<SWidget> TEditorViewportLayoutTwoPanes<TOrientation>::MakeViewportLayout(TSharedPtr<FAssetEditorViewportLayout> InParentLayout, const FString& SpecificLayoutString)
{
FString ViewportKey0, ViewportKey1;
FString ViewportType0, ViewportType1;
float SplitterPercentage = ViewportLayoutTwoPanesDefs::DefaultSplitterPercentage;
if (!SpecificLayoutString.IsEmpty())
{
// The Layout String only holds the unique ID of the Additional Layout Configs to use
const FString& IniSection = FLayoutSaveRestore::GetAdditionalLayoutConfigIni();
ViewportKey0 = SpecificLayoutString + TEXT(".Viewport0");
ViewportKey1 = SpecificLayoutString + TEXT(".Viewport1");
GConfig->GetString(*IniSection, *(ViewportKey0 + TEXT(".TypeWithinLayout")), ViewportType0, GEditorPerProjectIni);
GConfig->GetString(*IniSection, *(ViewportKey1 + TEXT(".TypeWithinLayout")), ViewportType1, GEditorPerProjectIni);
FString PercentageString;
if (GConfig->GetString(*IniSection, *(SpecificLayoutString + TEXT(".Percentage")), PercentageString, GEditorPerProjectIni))
{
TTypeFromString<float>::FromString(SplitterPercentage, *PercentageString);
}
}
// Set up the viewports
FAssetEditorViewportConstructionArgs Args;
Args.ParentLayout = InParentLayout;
Args.IsEnabled = FSlateApplication::Get().GetNormalExecutionAttribute();
Args.bRealtime = false;
Args.ConfigKey = *ViewportKey0;
Args.ViewportType = LVT_OrthoXY;
TSharedRef<SWidget> Viewport0 = InParentLayout->FactoryViewport(*ViewportType0, Args);
PerspectiveViewportConfigKey = *ViewportKey0;
Args.bRealtime = !FPlatformMisc::IsRemoteSession();
Args.ConfigKey = *ViewportKey1;
Args.ViewportType = LVT_Perspective;
TSharedRef<SWidget> Viewport1 = InParentLayout->FactoryViewport(*ViewportType1, Args);
SplitterWidget =
SNew(SSplitter)
.Orientation(TOrientation)
+ SSplitter::Slot()
.Value(SplitterPercentage)
[
Viewport0
]
+ SSplitter::Slot()
.Value(1.0f - SplitterPercentage)
[
Viewport1
];
return SplitterWidget.ToSharedRef();
}
template <EOrientation TOrientation>
void TEditorViewportLayoutTwoPanes<TOrientation>::ReplaceWidget(TSharedRef<SWidget> OriginalWidget, TSharedRef<SWidget> ReplacementWidget)
{
bool bWasFound = false;
for (int32 SlotIdx = 0; SlotIdx < SplitterWidget->GetChildren()->Num(); SlotIdx++)
{
if (SplitterWidget->GetChildren()->GetChildAt(SlotIdx) == OriginalWidget)
{
SplitterWidget->SlotAt(SlotIdx)
[
ReplacementWidget
];
bWasFound = true;
break;
}
}
// Source widget should have already been a content widget for the splitter
check(bWasFound);
}
template <EOrientation TOrientation>
void TEditorViewportLayoutTwoPanes<TOrientation>::SaveLayoutString(const FString& SpecificLayoutString) const
{
const FString& IniSection = FLayoutSaveRestore::GetAdditionalLayoutConfigIni();
check(SplitterWidget->GetChildren()->Num() == 2);
float Percentage = SplitterWidget->SlotAt(0).GetSizeValue();
GConfig->SetString(*IniSection, *(SpecificLayoutString + TEXT(".Percentage")), *TTypeToString<float>::ToString(Percentage), GEditorPerProjectIni);
}
const FName& FEditorViewportLayoutTwoPanesVert::GetLayoutTypeName() const
{
return EditorViewportConfigurationNames::TwoPanesVert;
}
const FName& FEditorViewportLayoutTwoPanesHoriz::GetLayoutTypeName() const
{
return EditorViewportConfigurationNames::TwoPanesHoriz;
}
template class TEditorViewportLayoutTwoPanes<EOrientation::Orient_Vertical>;
template class TEditorViewportLayoutTwoPanes<EOrientation::Orient_Horizontal>;