Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgPickPath.cpp
2025-05-18 13:04:45 +08:00

129 lines
3.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Dialogs/DlgPickPath.h"
#include "Misc/MessageDialog.h"
#include "Modules/ModuleManager.h"
#include "Misc/PackageName.h"
#include "Widgets/Layout/SBorder.h"
#include "Widgets/Layout/SUniformGridPanel.h"
#include "Widgets/Input/SButton.h"
#include "Styling/AppStyle.h"
#include "Editor.h"
#include "IContentBrowserSingleton.h"
#include "ContentBrowserModule.h"
#define LOCTEXT_NAMESPACE "DlgPickPath"
void SDlgPickPath::Construct(const FArguments& InArgs)
{
Path = FText::FromString(FPackageName::GetLongPackagePath(InArgs._DefaultPath.ToString()));
FPathPickerConfig PathPickerConfig;
PathPickerConfig.DefaultPath = Path.ToString();
PathPickerConfig.OnPathSelected = FOnPathSelected::CreateSP(this, &SDlgPickPath::OnPathChange);
PathPickerConfig.bAddDefaultPath = true;
PathPickerConfig.bAllowReadOnlyFolders = InArgs._AllowReadOnlyFolders;
PathPickerConfig.bCanShowDevelopersFolder = InArgs._CanShowDevelopersFolder;
PathPickerConfig.bShowViewOptions = InArgs._ShowViewOptions;
FContentBrowserModule& ContentBrowserModule = FModuleManager::LoadModuleChecked<FContentBrowserModule>("ContentBrowser");
SWindow::Construct(SWindow::FArguments()
.Title(InArgs._Title)
.SupportsMinimize(false)
.SupportsMaximize(false)
//.SizingRule( ESizingRule::Autosized )
.ClientSize(FVector2D(450,450))
[
SNew(SVerticalBox)
+ SVerticalBox::Slot() // Add user input block
.Padding(2,2,2,4)
[
SNew(SBorder)
.BorderImage(FAppStyle::GetBrush("ToolPanel.GroupBorder"))
[
SNew(SVerticalBox)
+ SVerticalBox::Slot()
.FillHeight(1)
.Padding(3.0f)
[
ContentBrowserModule.Get().CreatePathPicker(PathPickerConfig)
]
]
]
+SVerticalBox::Slot()
.AutoHeight()
.HAlign(HAlign_Right)
.VAlign(VAlign_Bottom)
[
SNew(SUniformGridPanel)
.SlotPadding(FAppStyle::GetMargin("StandardDialog.SlotPadding"))
.MinDesiredSlotWidth(FAppStyle::GetFloat("StandardDialog.MinDesiredSlotWidth"))
.MinDesiredSlotHeight(FAppStyle::GetFloat("StandardDialog.MinDesiredSlotHeight"))
+SUniformGridPanel::Slot(0,0)
[
SNew(SButton)
.Text(LOCTEXT("OK", "OK"))
.HAlign(HAlign_Center)
.ContentPadding(FAppStyle::GetMargin("StandardDialog.ContentPadding"))
.OnClicked(this, &SDlgPickPath::OnButtonClick, EAppReturnType::Ok)
]
+SUniformGridPanel::Slot(1,0)
[
SNew(SButton)
.Text(LOCTEXT("Cancel", "Cancel"))
.HAlign(HAlign_Center)
.ContentPadding(FAppStyle::GetMargin("StandardDialog.ContentPadding"))
.OnClicked(this, &SDlgPickPath::OnButtonClick, EAppReturnType::Cancel)
]
]
]);
}
void SDlgPickPath::OnPathChange(const FString& NewPath)
{
Path = FText::FromString(NewPath);
}
FReply SDlgPickPath::OnButtonClick(EAppReturnType::Type ButtonID)
{
UserResponse = ButtonID;
if (ButtonID == EAppReturnType::Cancel || ValidatePath())
{
// Only close the window if canceling or if the asset name is valid
RequestDestroyWindow();
}
return FReply::Handled();
}
/** Ensures supplied package name information is valid */
bool SDlgPickPath::ValidatePath()
{
FText Reason;
if (Path.IsEmpty())
{
FMessageDialog::Open(EAppMsgType::Ok, LOCTEXT("NoPathChooseError", "You must select a path."));
return false;
}
return true;
}
EAppReturnType::Type SDlgPickPath::ShowModal()
{
GEditor->EditorAddModalWindow(SharedThis(this));
return UserResponse;
}
const FText& SDlgPickPath::GetPath()
{
return Path;
}
#undef LOCTEXT_NAMESPACE