Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Cooker/ExternalCookOnTheFlyServer.h
2025-05-18 13:04:45 +08:00

61 lines
1.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/Set.h"
#include "Containers/UnrealString.h"
#include "HAL/CriticalSection.h"
#include "HAL/Platform.h"
#include "Stats/Stats.h"
#include "Templates/SharedPointer.h"
#include "Templates/UniquePtr.h"
#include "TickableEditorObject.h"
#include "UObject/NameTypes.h"
#include "ExternalCookOnTheFlyServer.generated.h"
class FMessageEndpoint;
class IAssetRegistry;
class IMessageContext;
namespace UE::Cook { class ICookOnTheFlyModule; }
namespace UE::Cook { class ICookOnTheFlyServerConnection; }
struct FAssetData;
struct FZenCookOnTheFlyRegisterServiceMessage;
class FExternalCookOnTheFlyServer
: public FTickableEditorObject
{
public:
FExternalCookOnTheFlyServer();
~FExternalCookOnTheFlyServer();
void HandleRegisterServiceMessage(const FZenCookOnTheFlyRegisterServiceMessage& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context);
static FString GenerateServiceId();
private:
virtual void Tick(float DeltaSeconds) override;
virtual bool IsTickable() const override;
virtual TStatId GetStatId() const override { return TStatId(); }
void AssetUpdatedOnDisk(const FAssetData& AssetData);
UE::Cook::ICookOnTheFlyModule& CookOnTheFlyModule;
IAssetRegistry& AssetRegistry;
TSharedPtr<FMessageEndpoint, ESPMode::ThreadSafe> MessageEndpoint;
const FString ServiceId;
TUniquePtr<UE::Cook::ICookOnTheFlyServerConnection> CookOnTheFlyServerConnection;
FCriticalSection AllPackagesToRecookCritical;
TSet<FName> AllPackagesToRecook;
};
USTRUCT()
struct FZenCookOnTheFlyRegisterServiceMessage
{
GENERATED_USTRUCT_BODY()
UPROPERTY(EditAnywhere, Category = "Message")
FString ServiceId;
UPROPERTY(EditAnywhere, Category = "Message")
int32 Port = -1;
};