Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Private/BusyCursor.cpp
2025-05-18 13:04:45 +08:00

18 lines
290 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "BusyCursor.h"
#include "HAL/Platform.h"
static int32 GScopedBusyCursorReferenceCounter = 0;
FScopedBusyCursor::FScopedBusyCursor()
{
// @todo Replace with a slate busy cursor.
}
FScopedBusyCursor::~FScopedBusyCursor()
{
}