Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Classes/Commandlets/PopulateDialogueWaveFromCharacterSheetCommandlet.h
2025-05-18 13:04:45 +08:00

19 lines
397 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Commandlets/Commandlet.h"
#include "PopulateDialogueWaveFromCharacterSheetCommandlet.generated.h"
UCLASS()
class UPopulateDialogueWaveFromCharacterSheetCommandlet : public UCommandlet
{
GENERATED_BODY()
public:
virtual int32 Main(const FString& Params);
};