23 lines
597 B
C++
23 lines
597 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "Commandlets/Commandlet.h"
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#include "DumpMaterialInfo.generated.h"
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/**
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Writes a CSV that lists many properties of all material (instances).
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Useful to inspect all materials and query them, e.g. for performance characteristics.
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*/
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UCLASS(config = Editor)
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class UDumpMaterialInfoCommandlet : public UCommandlet
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{
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GENERATED_UCLASS_BODY()
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//~ Begin UCommandlet Interface
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virtual int32 Main(const FString& Params) override;
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//~ End UCommandlet Interface
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};
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