Files
UnrealEngine/Engine/Source/Editor/UMGEditor/Private/Extensions/VerticalSlotExtension.h
2025-05-18 13:04:45 +08:00

29 lines
718 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Input/Reply.h"
#include "WidgetReference.h"
#include "DesignerExtension.h"
class FVerticalSlotExtension : public FDesignerExtension
{
public:
FVerticalSlotExtension();
virtual ~FVerticalSlotExtension() {}
virtual bool CanExtendSelection(const TArray< FWidgetReference >& Selection) const override;
virtual void ExtendSelection(const TArray< FWidgetReference >& Selection, TArray< TSharedRef<FDesignerSurfaceElement> >& SurfaceElements) override;
private:
bool CanShift(int32 ShiftAmount) const;
FReply HandleShiftVertical(int32 ShiftAmount);
void ShiftVertical(UWidget* Widget, int32 ShiftAmount);
};