Files
UnrealEngine/Engine/Source/Editor/UMGEditor/Private/Components/AssetThumbnailWidget.cpp
2025-05-18 13:04:45 +08:00

114 lines
3.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Components/AssetThumbnailWidget.h"
#include "AssetThumbnail.h"
#include "AssetRegistry/IAssetRegistry.h"
#include "Styling/AppStyle.h"
#include "ThumbnailRendering/ThumbnailManager.h"
#include "Widgets/Layout/SBorder.h"
#include "Widgets/Text/STextBlock.h"
#define LOCTEXT_NAMESPACE "UMG"
FAssetThumbnailConfig FAssetThumbnailWidgetSettings::ToThumbnailConfig() const
{
FAssetThumbnailConfig Result;
Result.bForceGenericThumbnail = bForceGenericThumbnail;
Result.bAllowHintText = bAllowHintText;
Result.bAllowRealTimeOnHovered = bAllowRealTimeOnHovered;
Result.AllowAssetSpecificThumbnailOverlay = bAllowAssetSpecificThumbnailOverlay;
Result.ThumbnailLabel = static_cast<EThumbnailLabel::Type>(ThumbnailLabel);
Result.HighlightedText = TAttribute<FText>::CreateLambda([Delegate = HighlightedTextDelegate]()
{
return Delegate.IsBound() ? Delegate.Execute() : FText::GetEmpty();
});
Result.HintColorAndOpacity = HintColorAndOpacity;
Result.AssetTypeColorOverride = bOverrideAssetTypeColor ? AssetTypeColorOverride : TOptional<FLinearColor>();
Result.BorderPadding = Padding;
Result.GenericThumbnailSize = GenericThumbnailSize;
Result.ColorStripOrientation = static_cast<EThumbnailColorStripOrientation>(ColorStripOrientation);
return Result;
}
void UAssetThumbnailWidget::SetThumbnailSettings(const FAssetThumbnailWidgetSettings& InThumbnailSettings)
{
ThumbnailSettings = InThumbnailSettings;
UpdateNativeAssetThumbnailWidget();
}
void UAssetThumbnailWidget::SetAsset(const FAssetData& AssetData)
{
AssetToShow = AssetData;
UpdateNativeAssetThumbnailWidget();
}
void UAssetThumbnailWidget::SetAssetByObject(UObject* Object)
{
AssetToShow = Object;
UpdateNativeAssetThumbnailWidget();
}
void UAssetThumbnailWidget::SetResolution(const FIntPoint& InResolution)
{
Resolution = InResolution;
UpdateNativeAssetThumbnailWidget();
}
void UAssetThumbnailWidget::SynchronizeProperties()
{
Super::SynchronizeProperties();
UpdateNativeAssetThumbnailWidget();
}
void UAssetThumbnailWidget::ReleaseSlateResources(bool bReleaseChildren)
{
Super::ReleaseSlateResources(bReleaseChildren);
DisplayedWidget.Reset();
ThumbnailRenderer.Reset();
}
TSharedRef<SWidget> UAssetThumbnailWidget::RebuildWidget()
{
DisplayedWidget = SNew(SBorder)
.Padding(0.0f)
.HAlign(HAlign_Fill)
.VAlign(VAlign_Fill)
.BorderImage(FAppStyle::GetBrush("NoBorder"));
UpdateNativeAssetThumbnailWidget();
return DisplayedWidget.ToSharedRef();
}
const FText UAssetThumbnailWidget::GetPaletteCategory()
{
return LOCTEXT("Editor", "Editor");
}
void UAssetThumbnailWidget::UpdateNativeAssetThumbnailWidget()
{
if (!DisplayedWidget)
{
return;
}
const bool bCreateNewThumbnailRenderer = AssetToShow.IsValid() && (!ThumbnailRenderer || ThumbnailRenderer->GetSize() != Resolution);
if (bCreateNewThumbnailRenderer)
{
ThumbnailRenderer = MakeShared<FAssetThumbnail>(AssetToShow, FMath::Clamp(Resolution.X, 1, 1024), FMath::Clamp(Resolution.Y, 1, 1024), UThumbnailManager::Get().GetSharedThumbnailPool());
}
else if (ThumbnailRenderer && (AssetToShow.IsValid() && ThumbnailRenderer->GetAssetData() != AssetToShow))
{
ThumbnailRenderer->SetAsset(AssetToShow);
}
if (ThumbnailRenderer)
{
DisplayedWidget->SetContent(ThumbnailRenderer->MakeThumbnailWidget(ThumbnailSettings.ToThumbnailConfig()));
}
else
{
DisplayedWidget->SetContent(SNew(STextBlock).Text(LOCTEXT("NoAssetData", "Call SetThumbnailAsset")));
}
}
#undef LOCTEXT_NAMESPACE