Files
UnrealEngine/Engine/Source/Editor/TextureEditor/Private/TextureEditorModule.cpp
2025-05-18 13:04:45 +08:00

114 lines
3.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "Engine/Texture.h"
#include "Toolkits/AssetEditorToolkit.h"
#include "Interfaces/ITextureEditorToolkit.h"
#include "Interfaces/ITextureEditorModule.h"
#include "PropertyEditorModule.h"
#include "TextureEditorSettings.h"
#include "TextureEditorToolkit.h"
#include "ISettingsModule.h"
#include "Customizations/TextureDetailsCustomization.h"
#include "Customizations/CurveLinearColorAtlasDetailsCustomization.h"
#define LOCTEXT_NAMESPACE "FTextureEditorModule"
extern const FName TextureEditorAppIdentifier = FName(TEXT("TextureEditorApp"));
/*-----------------------------------------------------------------------------
FTextureEditorModule
-----------------------------------------------------------------------------*/
class FTextureEditorModule
: public ITextureEditorModule
{
public:
// ITextureEditorModule interface
virtual TSharedRef<ITextureEditorToolkit> CreateTextureEditor( const EToolkitMode::Type Mode, const TSharedPtr< IToolkitHost >& InitToolkitHost, UTexture* Texture ) override
{
TSharedRef<FTextureEditorToolkit> NewTextureEditor(new FTextureEditorToolkit());
Texture->bMarkAsEditorStreamingPool = true;
NewTextureEditor->InitTextureEditor(Mode, InitToolkitHost, Texture);
return NewTextureEditor;
}
virtual TSharedPtr<FExtensibilityManager> GetMenuExtensibilityManager( ) override
{
return MenuExtensibilityManager;
}
virtual TSharedPtr<FExtensibilityManager> GetToolBarExtensibilityManager( ) override
{
return ToolBarExtensibilityManager;
}
public:
// IModuleInterface interface
virtual void StartupModule( ) override
{
// register menu extensions
MenuExtensibilityManager = MakeShareable(new FExtensibilityManager);
ToolBarExtensibilityManager = MakeShareable(new FExtensibilityManager);
// register settings
ISettingsModule* SettingsModule = FModuleManager::GetModulePtr<ISettingsModule>("Settings");
if (SettingsModule != nullptr)
{
SettingsModule->RegisterSettings("Editor", "ContentEditors", "TextureEditor",
LOCTEXT("TextureEditorSettingsName", "Texture Editor"),
LOCTEXT("TextureEditorSettingsDescription", "Configure the look and feel of the Texture Editor."),
GetMutableDefault<UTextureEditorSettings>()
);
}
FPropertyEditorModule& PropertyModule = FModuleManager::GetModuleChecked<FPropertyEditorModule>("PropertyEditor");
PropertyModule.RegisterCustomClassLayout("Texture", FOnGetDetailCustomizationInstance::CreateStatic(&FTextureDetails::MakeInstance));
PropertyModule.RegisterCustomClassLayout("CurveLinearColorAtlas", FOnGetDetailCustomizationInstance::CreateStatic(&FCurveLinearColorAtlasDetails::MakeInstance));
}
virtual void ShutdownModule( ) override
{
// unregister settings
ISettingsModule* SettingsModule = FModuleManager::GetModulePtr<ISettingsModule>("Settings");
if (SettingsModule != nullptr)
{
SettingsModule->UnregisterSettings("Editor", "ContentEditors", "TextureEditor");
}
// unregister menu extensions
MenuExtensibilityManager.Reset();
ToolBarExtensibilityManager.Reset();
FPropertyEditorModule& PropertyModule = FModuleManager::GetModuleChecked<FPropertyEditorModule>("PropertyEditor");
PropertyModule.UnregisterCustomClassLayout("Texture");
PropertyModule.UnregisterCustomClassLayout("CurveLinearColorAtlas");
}
private:
// Holds the menu extensibility manager.
TSharedPtr<FExtensibilityManager> MenuExtensibilityManager;
// Holds the tool bar extensibility manager.
TSharedPtr<FExtensibilityManager> ToolBarExtensibilityManager;
};
IMPLEMENT_MODULE(FTextureEditorModule, TextureEditor);
#undef LOCTEXT_NAMESPACE