91 lines
2.9 KiB
C++
91 lines
2.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "StructViewerModule.h"
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#include "WorkspaceMenuStructure.h"
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#include "WorkspaceMenuStructureModule.h"
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#include "Framework/Application/SlateApplication.h"
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#include "Framework/Docking/TabManager.h"
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#include "ISettingsModule.h"
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#include "Internationalization/Internationalization.h"
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#include "Modules/ModuleManager.h"
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#include "SStructViewer.h"
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#include "StructViewerProjectSettings.h"
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#include "Styling/AppStyle.h"
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#include "Textures/SlateIcon.h"
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#include "UObject/NameTypes.h"
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#include "UObject/UObjectGlobals.h"
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#include "UObject/WeakObjectPtr.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/Docking/SDockTab.h"
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#define LOCTEXT_NAMESPACE "StructViewer"
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IMPLEMENT_MODULE(FStructViewerModule, StructViewer);
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namespace StructViewerModule
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{
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static const FName StructViewerApp = FName("StructViewerApp");
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}
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TSharedRef<SDockTab> CreateStructPickerTab(const FSpawnTabArgs& Args)
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{
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FStructViewerInitializationOptions InitOptions;
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InitOptions.Mode = EStructViewerMode::StructBrowsing;
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InitOptions.DisplayMode = EStructViewerDisplayMode::TreeView;
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return SNew(SDockTab)
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.TabRole(ETabRole::NomadTab)
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[
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SNew(SStructViewer, InitOptions)
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.OnStructPickedDelegate(FOnStructPicked())
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];
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}
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void FStructViewerModule::StartupModule()
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{
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FGlobalTabmanager::Get()->RegisterNomadTabSpawner(StructViewerModule::StructViewerApp, FOnSpawnTab::CreateStatic(&CreateStructPickerTab))
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.SetDisplayName(NSLOCTEXT("StructViewerApp", "TabTitle", "Struct Viewer"))
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.SetTooltipText(NSLOCTEXT("StructViewerApp", "TooltipText", "Displays all structs that exist within this project."))
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.SetGroup(WorkspaceMenu::GetMenuStructure().GetToolsCategory())
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.SetIcon(FSlateIcon(FAppStyle::GetAppStyleSetName(), "ClassIcon.UserDefinedStruct"));
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ISettingsModule* SettingsModule = FModuleManager::GetModulePtr<ISettingsModule>("Settings");
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if (SettingsModule)
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{
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// StructViewer Editor Settings
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SettingsModule->RegisterSettings("Project", "Editor", "StructViewer",
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LOCTEXT("StructViewerSettingsName", "Struct Viewer"),
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LOCTEXT("StructViewerSettingsDescription", "Configure options for the Struct Viewer."),
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GetMutableDefault<UStructViewerProjectSettings>()
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);
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}
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}
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void FStructViewerModule::ShutdownModule()
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{
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if (FSlateApplication::IsInitialized())
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{
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FGlobalTabmanager::Get()->UnregisterNomadTabSpawner(StructViewerModule::StructViewerApp);
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}
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// Unregister the setting
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ISettingsModule* SettingsModule = FModuleManager::GetModulePtr<ISettingsModule>("Settings");
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if (SettingsModule)
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{
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SettingsModule->UnregisterSettings("Project", "Editor", "StructViewer");
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}
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SStructViewer::DestroyStructHierarchy();
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}
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TSharedRef<SWidget> FStructViewerModule::CreateStructViewer(const FStructViewerInitializationOptions& InitOptions, const FOnStructPicked& OnStructPickedDelegate)
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{
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return SNew(SStructViewer, InitOptions)
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.OnStructPickedDelegate(OnStructPickedDelegate);
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}
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#undef LOCTEXT_NAMESPACE
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