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UnrealEngine/Engine/Source/Editor/StorageServerWidgets/Internal/SZenCidStoreStatistics.h
2025-05-18 13:04:45 +08:00

33 lines
887 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Experimental/ZenServerInterface.h"
#include "ZenServiceInstanceManager.h"
#include "Templates/SharedPointer.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SBoxPanel.h"
#include "Widgets/SCompoundWidget.h"
#include "Widgets/SWidget.h"
class STORAGESERVERWIDGETS_API SZenCidStoreStatistics : public SCompoundWidget
{
SLATE_BEGIN_ARGS(SZenCidStoreStatistics)
: _ZenServiceInstance(nullptr)
{ }
SLATE_ATTRIBUTE(TSharedPtr<UE::Zen::FZenServiceInstance>, ZenServiceInstance);
SLATE_END_ARGS()
void Construct(const FArguments& InArgs);
private:
TSharedRef<SWidget> GetGridPanel();
EActiveTimerReturnType UpdateGridPanels(double InCurrentTime, float InDeltaTime);
SVerticalBox::FSlot* GridSlot = nullptr;
TAttribute<TSharedPtr<UE::Zen::FZenServiceInstance>> ZenServiceInstance;
};