29 lines
716 B
C++
29 lines
716 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/SCompoundWidget.h"
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#include "IPropertyTable.h"
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/**
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* The public interface for the Stats Viewer widget
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*/
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class IStatsViewer : public SCompoundWidget
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{
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public:
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/** Sends a requests to the Stats Viewer to refresh itself the next chance it gets */
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virtual void Refresh() = 0;
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/** Get the property table we are displaying */
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virtual TSharedPtr< class IPropertyTable > GetPropertyTable() = 0;
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/** Get the currently selected object set */
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virtual int32 GetObjectSetIndex() const = 0;
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virtual void SwitchAndFilterPage(int32 Table, const FString& FilterValue, const FString& FilterProperty) = 0;
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};
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